Demonschool Reviews
Demonschool is a unique form of tactical RPG where the combat with its distinctive mechanics and innovative ideas captivated me from the very first second and held my attention until the very end. The story surrounding Faye and her friends is incredibly fun, striking a balance between poignant moments and moments that will have you laughing out loud and the game looks absolutely stunning whether in the menus, the world itself or during battles. Sure, the game isn't perfect, and there's still room for improvement in a few areas, but these flaws don't detract significantly from my experience.
Review in German | Read full review
An interesting and original tactics battle system doesn’t really save Demonschool from being a dull affair with unlikeable characters, uninteresting gameplay and undercooked narrative that failed to hold my attention.
Demonschool constantly felt like a mix between old-school Persona and Stranger Things thanks to its world building, characters, sound design, and art.
With a charming battle system that focuses on strategic positioning and keeps players thinking, there’s a lot to like in this wonderful indie title, with only the occasional pacing issue due to a meticulous adherence to its calendar system holding it back at all.
Overall, I did enjoy my time with Demonschool. Its vibrant cast of characters and fun take on the Killing School Life genre helped elevate the journey, but the needless amount of combat, lack of meaningful variety or rewards, and bugs soured the experience somewhat. While Demonschool is a worthy addition to the genre, I am more excited to see what comes next.
Aside from the buggy launch, Demonschool is a must-play for RPG and turn-based strategy fans. Demonschool was made from top to bottom with care, and it shines through in nearly every frame.
Demonschool is basically a retro Atlus JRPG entry with all of the style and substance, with a unique-yet-eye-catching premise, quirky characters, and fast-paced turn-based combat that stimulates your grey matter a bit more than usual.
Demonschool feels like a love letter to everything that inspired it. The combat is electric and engaging; each fight is a tense, bloody chess match as you try out different team compositions and abilities.
Perhaps Demonschool, in trying to embrace everything, ended up achieving nothing. The life-sim system is shallow, the combat could encourage more depth in the mechanics, and the writing needed a lot of polishing. My feeling about this game is one of unfulfilled potential, in which a sequel or some other way of revisiting it could create something excellent.
Review in Portuguese | Read full review
