Rodea the Sky Soldier
Top Critic Average
Glimpses of Yuji Naka's outmoded genius can be seen in Rodea's barren skies, but a paucity and dissonance of ideas make this a failure.
A tragic failure that attempts to revive the wonder of NiGHTS and Sonic The Hedgehog, but falls victim to publisher melding and terrible controls.
Rodea the Sky Soldier really hits that sweet spot when it comes to evoking the wonder of flight, but the troubled developmental process is tangible in the final build. For those of you who can stomach older experiences however, you'll likely overlook some of its issues and find a lot to love.
We're not likely to find out exactly what troubles the team at Prope faced on Rodea's rocky road to market. The end product is evidence enough to suggest that something went wrong along the way, and it's a real shame. With a little more refinement and even the lightest of facelifts, Rodea could easily have been a Nintendo exclusive worth owning.
Rodea The Sky Soldier on 3DS has very few good things going for it, overshadowed by atrocious controls and bland visuals. It is designed to be replayed, but I don't ever want to experience it again.
The Wii U version of Rodea is simultaneously a game with a lot of charm and one that's difficult to love as much as you want to. When Rodea works and all of its gears are cranking along smoothly, it's an exhilarating joy to play. But everything can come crashing down at any time: an enemy encounter reliant on overly finicky aiming or a misplaced attack that sends you careening into the abyss can sour the sense of wonder in a flash.
Rodea the Sky Solider has an interesting story and cast, with a colorful world that is fun to fly around in. Yet that flying around should feel even better, and it just lacks that polished feeling. It's a unique game and one that reminds me of early era games I played back the Playstation or Nintendo 64. It's 2015 though, and I can't overlook all the various issues that bring the experience down, making it feel like more of a relic then a new game released today. It's tries to do new things and soar high, but it ends up staying rather grounded and is only recommended to folks looking for a unique but flawed experience.
While the cinematics and storyline are fairly eyebrow raising and interesting, the rest of the game is a broken platter of inedible stale pastries.
You can see the potential in Rodea's high-flying, swooping, soaring gameplay, but it's all squandered by the woeful visuals, poor design and terrible controls. The Wii U might be short of quality games this winter but you'd have to be pretty desperate to buy this.
Suffering from technical gaps, imprecise controls and a predictable and clichéd plot, Rodea still manages to display an interesting concept and gives the player a degree of freedom that is unusual in similar titles. Pity that its qualities don't weigh enough to redeem its flaws.
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