Silent Hill: Townfall Reviews
Silent Hill or not, Townfall is just a mediocre horror with nice graphics and dull stealth sections.
Review in Russian | Read full review
Silent Hill often aims to remind us that the real horrors aren’t the ones on screen, they’re the ones within us. As somebody who is fearfully weak to horror, and emotionally weak to a well-written narrative, Silent Hill: Townfall feels like what video games are supposed to be. It engaged me so much that it made me scream, and made me feel so much that it felt like my heart was sinking. Konami created a universe through which some of the most captivating stories can be told, and Screen Burn Interactive have told the best of its stories so far. Although I suspect it took a year or so off of my life, it was well worth it.
Silent Hill: Townfall introduced us to the Silent Hill universe from a slightly different perspective than we're used to, while still staying true to what defines the series: atmosphere and storytelling.
Review in Slovak | Read full review
Born as a 'minor' game, the title developed by Screen Burn takes all the elements that distinguish the Silent Hill series and adds its own touch, such as the first-person view, giving life to a high-quality game. The story manages to keep the mystery alive until the end, while St. Amelia's setting, the psychological horror, and the use of the CRTV help give Townfall its own identity without straying from what made the series famous.
Review in Italian | Read full review
Silent Hill's stellar revival continues as new developer Screen Burn melds stealth, meticulous world design, and a dash of social realism for a different sort of survival horror.
Like the intravenous needle permanently jutting out of its hero’s wrist, Silent Hill: Townfall gives this long running series a welcome shot in the arm.
Silent Hill: Townfall is just the right mix of old and new. It has classic psychological horror and grotesque monsters with the added benefit of the CRTV as a new puzzle solving and stealth tool.
It doesn’t quite reach the level of enjoyment I got out of Silent Hill f last year; however, there are a lot of elements that work incredibly well here, making this another strong entry in the franchise that I’d absolutely love to see inspire future games in the series.
Townfall, like Silent Hill f before it, expresses what I love most about the comeback.
Silent Hill: Townfall is a new take on the franchise created in a partnership between developer Screen Burn, Annapurna Interactive and Konami.
Silent Hill: Townfall is the best the survival horror series has been in 25 years. Developer Screen Burn takes the series into first-person with a new remote Scottish town setting, breathing fresh energy into the franchise. But while some things change, Silent Hill's phenomenal atmosphere, visuals, and sound design remain. It's a horrific, often unsettling experience, but it's one that I never wanted to stop playing. $49.94 at Amazon $49.99 at Target Check Best Buy
With an exceptional atmosphere that keeps you hooked from beginning to end, an interesting story focused on a corporation disaster, solid puzzle design, and immersive stealth gameplay, Silent Hill: Townfall succeeds on nearly every front.
Silent Hill: Townfall is a great horror game that prioritizes immersion, using small details to make you feel like you’re walking the cold and lonely streets alongside the protagonist.
Townfall shifts perspective, but not vision. Alluding to and projecting the saga's greatest hits, the journey to Scotland immerses us in a mystery that is less mystical and more psychological, a new, high-quality trauma worth experiencing.
Review in Spanish | Read full review
Silent Hill: Townfall got its hooks into me pretty quickly, and I'm desperate to keep going back for more playthroughs. Purists might moan that it's once again not set within Silent Hill, but the series has always been more than just a physical location. It is an entity, a state of mind, a place where people are forced to confront the things they would rather leave buried. Townfall understands that. It takes the ideas, themes and psychological horror that make Silent Hill what it is and puts them somewhere new.
Silent Hill: Townfall offers up one of the most tense and compelling survival horror experiences in recent years, as long as you're willing to meet it on its own terms.
Silent Hill: Townfall expertly translates Silent Hill's uniquely disturbing brand of survival-horror to first-person.
Silent Hill: Townfall offers a different flavor than most Silent Hill games, and while that may turn some people off, it also draws others in with its unique, intimate setting.
Tense horror games are oftentimes miss, but Konami is back and so is SIlent Hill, and I couldn’t be happier.
Silent Hill: Townfall will get your heart-pumping at times and delivers plenty of the atmosphere this series is famous for, but that familiarity is also to the game's detriment as its narrative and world don’t offer many surprises. Meanwhile, clunky stealth and occasional design missteps result in a game that's often more frustrating than frightening. Silent Hill: Townfall has its moments, but those expecting the game to live up to this series' recent high standards may want to look for real estate elsewhere.
