Resonance: A Plague Tale Legacy Reviews
A visually stunning and emotionally intense action-adventure, held back by shallow combat, linear exploration and repetitive stealth.
Review in Italian | Read full review
Resonance: A Plague Tale Legacy is one of those rare cases of games that manage not only to justify their existence within an already beloved universe, but to develop it substantially, taking risks and coming out victorious.
Review in Greek | Read full review
Resonance: A Plague Tale Legacy is a wonderful game despite the stumbles along the way.
Resonance: A Plague Tale Legacy is a two-faced work, which leaves the critical acclaim with a decidedly high rating, but leaves a bitter taste in the mouth for its untapped potential.
Review in Italian | Read full review
Resonance: A Plague Tale Legacy is my personal biggest gaming disappointment of the year.
Review in Polish | Read full review
Resonance: A Plague Tale Legacy is a game that shines strongest while you are engaging with the story, backed by an atmospherically fitting soundtrack and world design. Returning players may take the stealth sections in stride while new players may find it lacking compared to other sections. While not a mainline title, Resonance: A Plague Tale Legacy is a fitting stop on a detour that you will want to take on this ever expanding dark journey.
Resonance: A Plague Tale Legacy is a very entertaining adventure with gorgeous environments and a superb soundtrack, but its story takes too long to find its direction and never reaches the intensity of Amicia and Hugo's journey.
Review in German | Read full review
Though the game is incredibly linear, guiding you carefully and directly through its narrative, Resonance: A Plague Tale Legacy is an experience worth being guided through. What surprised me most was how fast, fun, and deadly the game’s combat felt, making every encounter an exhilarating dance that could end just as quickly as it started if I wasn’t careful. With great characters and a fantastic story, Resonance: A Plague Tale Legacy is definitely worth checking out.
Resonance: A Plague Tale Legacy keeps the series' gorgeous visuals and guides you without holding your hand. It's a linear 14-hour adventure that would be worth full price in any month less crowded than September.
Review in Portuguese | Read full review
Resonance: A Plague Tale Legacy adds a more offensive combat system to the series' familiar formula, delivering an entertaining action adventure with a gorgeous world, despite repetitive puzzles, a shallow skill tree and a short runtime.
Review in German | Read full review
Resonance: A Plague Tale Legacy takes a big risk as a prequel by overhauling the combat system, introducing a new protagonist, and delivering a dual-sided story rooted in Greek mythology. Yet nearly every risk pays off, resulting in the best entry in the series to date one that cleverly uses environmental storytelling, dialogue with enemies, and even its stunning music as tools to deliver an exceptional narrative.
Review in Persian | Read full review
Resonance: A Plague Tale Legacy is not A Plague Tale: Requiem. That distinction is worth making from the outset, because Asobo Studio has little interest in retracing the path of Amicia and Hugo. Instead, it takes a character who was once little more than a supporting presence and places her at the heart of a story that is very much her own. Rather than living in the shadow of what came before, Resonance attempts to build a new identity from its foundations. Sophia is the reason that approach works. Her journey gives the game a clear emotional centre, while the writing surrounding her remains one of its strongest qualities. The narrative also takes greater risks with its structure, bringing past and present into increasingly close contact as Sophia’s visions begin to reveal connections between people, places, and events separated by centuries. What initially feels fragmented gradually takes shape as a larger mystery, giving the story a sense of momentum that extends well beyond the simple search for answers. The same willingness to change direction can be found in the gameplay. Resonance moves away from the stealth-heavy design of its predecessors and gives Sophia a far more direct relationship with danger. Its combat system is not sophisticated enough to compete with the genre’s dedicated action games, but it does not need to be. Parrying, dodging, and counterattacking are responsive enough to make encounters satisfying, while their relative simplicity keeps combat from overwhelming the broader adventure. It is a change that feels driven by the character rather than imposed upon her. Asobo Studio’s visual work remains equally impressive. The game’s environments have a strong sense of identity, from the crowded streets of Venice during Carnival to the quiet, enigmatic spaces of the island, while its lighting frequently serves a purpose beyond presentation. Strong art direction and confident cinematic staging allow some of Resonance’s most memorable moments to emerge naturally from the world around Sophia rather than simply placing spectacle on top of it. The experience is not without weaknesses. The island’s puzzle-heavy structure can become repetitive, particularly during its first half, where the frequency of environmental challenges occasionally works against the pace of exploration. Some combat encounters are more punishing than their mechanics justify, and not every escape sequence reaches the same level of direction or intensity as the game’s best set pieces. On Xbox Series S, there are also occasional frame-rate drops during the more demanding late-game sequences. More difficult to overlook is the runtime itself: just as several characters begin to develop into genuinely compelling parts of the story, the credits are already approaching. Even so, those shortcomings do not define the experience. What ultimately gives Resonance its value is the confidence with which it allows Sophia to exist independently of the characters who came before her. Her story is not about replacing Amicia, nor about recreating what made the previous games resonate. It is about confronting a past that has been deliberately obscured and discovering that the truth can be just as difficult to live with as the uncertainty that came before it. Beneath its plague, its rats, the Macula, and the lore surrounding them, Resonance remains interested in something much more recognisable: what people do with loss, guilt, fear, and the parts of their history they would rather leave behind. Its world may be filled with extraordinary forces, but its emotional core is grounded in people trying to understand what happened to them and deciding what to do with that knowledge once they finally have it. That is why Resonance: A Plague Tale Legacy works best when it stops trying to answer the question of what comes after A Plague Tale: Requiem and starts asking a different one: what can A Plague Tale become when someone new is given the chance to tell its story? The answer is Sophia. This is not Amicia and Hugo’s journey. It is hers. And by the time Resonance finds its own voice, it has done more than continue a familiar story—it has earned the right to tell a new one.
Resonance: A Plague Tale Legacy delivers a strong and distinct adventure. Asobo studio wanted to build a large portion of the gameplay around Sophia's character, adding direct combat, expanding exploration, and presenting puzzles tied to mythology and ancient civilization—all while maintaining the elements of mystery and tension that forged the series' identity, despite a few narrative events that could have been handled better and the ease of the puzzles. However, Asobo wants to convey that the world of A Plague Tale can expand far beyond Amicia and Hugo's story, even if that means risking changes to some of the rules we have come to know.
Review in Arabic | Read full review
Resonance: A Plague Tale Legacy might be the weakest entry in the series, but that does not mean it's a bad game. As Asobo Studio has proven, they are still able to give amazing story moments, a stellar art style, and being able to try something different, even if that attempt didn't entirely land.
Review in Arabic | Read full review
Resonance: A Plague Tale Legacy kinda rocks. It’s a type of game that I’ve been sorely missing over the last couple of years: a bombastic single-player action adventure with an engaging linear story, decent combat, intuitive but challenging puzzle design, and TREASURE! I haven’t had this feeling since finishing Uncharted: The Lost Legacy (which was almost 10 YEARS AGO!). I loved my time with Sophia, the pirate soon-to-be-smuggler, and it gave me a greater appreciation for her character in the world of A Plague Tale. Resonance is a beautiful game that deserves your attention.
Tell you what, I loved my time in Resonance: A Plague Tale Legacy, even when I was running for my life from instakill. This is everything an adventure should be; it pays homage to games I grew up on to craft an experience that felt shiny and new. More than any of that, it opens up the universe for more experiences than just keeping rats at bay and throwing rocks at people’s heads.
With a well told story and beautiful environments, Resonance: A Plague Tale Legacy makes for a breezy adventure that doesn't overstay its welcome.
With its stunning environments, engaging puzzles, and varied gameplay, *Resonance* stands as a successful excursion within a familiar world.
Review in Dutch | Read full review
Resonance: A Plague Tale Legacy is a gripping adventure, brimming with heart and charisma, bringing to the screen richly fleshed-out characters and a captivating story. A tale expertly told and backed by cutting-edge technology, Asobo Studio has delivered an experience that's unafraid to evolve, while remaining faithful to the style and atmosphere that have made the French team's saga one of the most compelling productions of recent years.
Review in Italian | Read full review
Resonance: A Plague Tale Legacy overcomes a slow opening with a confident 20-hour adventure driven by strong character performances, satisfying combat, clever puzzles, and gorgeous world design. Its pacing, progression systems, and occasionally restrictive linearity hold it back, but Sophia and Leni’s relationship gives the journey enough emotional weight to make it memorable.
