Rise of the Tomb Raider was one of the best games of 2015 and nothing has been lost in the months since its release. On PC it can look even more spectacular, so just buy it, yeah.
When all of the rising was done, she still felt like a heroine in search of a setting and plot that draw on her strengths rather than her struggles, and for all that forward momentum the game is a spectacular journey that fails to reach a fulfilling destination.
A little too streamlined in places, but Rise of the Tomb Raider does a lot to improve upon its predecessor.
The old style Tomb Raider is never coming back, but this is a more satisfying compromise than the reboot and an impressive technical feat.
Lara's greatest adventure yet
The 2013 reboot was no slouch in the visuals department, especially when played on PC or current gen consoles, but Rise of the Tomb Raider takes this even further.
Rise of the Tomb Raider truly makes you feel like Lara Croft: a bow-wielding, mountain scaling, bear-slaughtering, cave diving mad lady with more curiosity than can be healthy. And that feeling is just wonderful.
But let's take stock. Here is a sprawling, compelling game made with impressive confidence – masterfully paced and expanding on its predecessor without for a moment losing track of its appeal. It's a game that has kept its integrity intact while navigating the weird waters of mass market appeal, and one that retains a real undertanding of fundamentally enjoyable mechanics. Rise of The Tomb Raider is exceptionally easy to recommend.
A bevy of incredible technical advancements offer vast improvements in some areas and minor ones in others. With a highly variable framerate, it's clear more optimization is needed, but the game is highly playable on a variety of settings and hardware levels. The Xbox One version is no slouch, but if you've got the kit to run it, this is the ultimate edition you've been waiting for.