SUPERHOT Reviews
Superhot is a very unique take on the first-person shooter genre, and one that deserves attention. Although it's short and has some issues, it's a welcomed addition to the Xbox One's games library.
Whether you dive into its meta narrative or rehearse the executions of eight ballroom guards for the sixteenth time, Superhot invents a tactical, first-person shooter genre to call its own. Please, Superhot team, I need more.
Superhot executes the ideas at its core without flaw, but doesn't step very far outside of those bounds. If you're looking for something to shake up your view of what can be done in a shooter, this is the game for you.
Superhot could well turn out to be the year's most ingenious and influential shooter, transforming each taut action scene into both puzzle and wish-fulfilment spectacle. It's short and can feel proscriptive, with trial and error woven into its DNA, but it'll make your heart race, your adrenaline surge and your mind work a little harder. It's a bold, brief and brilliant blaster.
Once free of the arduous and obnoxious trappings of its main mode of play, Superhot is nothing short of a delight. At its core is a gameplay mechanic that deserves to be revisited, only next time we hope it's all held together significantly better.
Superhot is a PC-based first-person shooter that offers some of the most unusual, hypnotic gameplay ever seen in the genre.
But these are relatively small nitpicks for a game that's otherwise fun, fresh and full of flair. It's the most innovative shooter I've played in years.
Superhot might not be a FPS in the vein of Call of Duty or Battlefront but it has it's place in the landscape as a thoughtful, interesting, and artistically striking game. It brings unique style, compelling puzzling, and a method of making trial and error engaging that is seldom found in other games. Superhot is one of those rare games that anyone can sit down with, make total sense of, and come away classifying it as a great experience.
Superhot is a highly effective expression of the gamer's neverending desire to perform cool action, but it also manages to perform some nifty narrative tricks as well. A clever, minimalistic, and totally badass indie gaming highlight.
Superhot is an absolute joy to play, and it includes some great extra modes, neat story twists, and outstanding art. It's a complete package, and even though it's all over rather quickly, it's worth revisiting again and again.
SUPERHOT is a game with an amazing gameplay mechanic (time), that is also bolstered by an unusual but interesting plot and equally curious art style. Unfortunately, hit detection issues compounded with SUPERHOT's short-lived Story mode meant that once I'd given the additional modes a try, I was quite happy to put SUPERHOT down and move on.
Its methodical, stop-motion approach to gameplay forces players to be as economical as possible.
SuperHot uses its time-altering core idea to great effect, creating a puzzle game that forces you to balance slow, thoughtful moves with quick, precise shooting. It's a puzzle shooter that is easy to digest in small does but hard to put down, making the entire mind-bending journey one that will get your adrenaline pumping and brain thinking in equal measure.
Every so often a game jam produces something special that is both interesting and commercially viable. A game like Superhot.
SUPERHOT is actually an impressive and interesting puzzle where the solution just happens to be shooting strange red enemies.
A genius shooter close to rivaling legends, sadly cut down by its minuscule running time.
Superhot's novel premise is an emphatic transition to its promise; playing Superhot actually feels as awesome and energizing as it looks. Plenty of shooters (and plenty of games) have played with bullet time, stopping time, or some otherworldly manipulation of time, but none have married its passage to movement quite like Superhot. It not only adopts and plays with this idea; it pushes and refines it to its logical extremes by discarding anything that might get in the way.
Idea and execution – for that two things everybody should try SUPERHOT themselves. The only thing I regret is that the campaign makes pretty short experience.
Review in Polish | Read full review
For how great the core mechanics of Superhot are, I wish there was more to it and much more of it...Superhot leaves plenty on the table, there is more these mechanics can do and for how great the game is it is a shame that it only scratches the surface of its ideas.
Divorced from the need to spotlight its commentary or be clever, Superhot's shootouts make its case better than its narrative layers ever could. Its methodical take on shooter combat forces you to linger on the consequences of your actions without saying a word. And that's all it needed to be. But when it tries to connect the dots for you, it feels overbearing and self-congratulatory, diluting the potency of its novelty.