Carmageddon: Max Damage Reviews

Carmageddon: Max Damage is ranked in the 7th percentile of games scored on OpenCritic.
Ryan McCaffrey
Top Critic
5.4 / 10.0
Jul 12, 2016

Carmageddon: Max Damage feels like it was designed in and for the year 1999, which on paper is a noble goal when trying to revive a franchise. Unfortunately, in practice it just doesn’t work, instead reminding us that time moves on. Max Damage is a collection of ideas that looked good on paper and sounded good in its Kickstarter pitch, but in practice it would only have been an acceptable sequel if it’d come out in 1999.

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4 / 5.0
Jul 8, 2016

The structure and play of the Carmegeddon titles have always centered around being a beautiful mess; Max Damage is no different.

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6.5 / 10.0
Jul 8, 2016

Sweet, blood-soaked, unashamedly offensive catharsis - Carmageddon: Max Damage has all of the above in spades.

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VideoGamer
Top Critic
4 / 10
Jul 8, 2016

This is yet another cash-in designed to pull the wool over your eyes. Poor games don't deserve your attention, no matter how much you liked something in the past.

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Metro GameCentral
Top Critic
3 / 10
Jul 8, 2016

Another failed attempt to revive a franchise whose time seems long since passed, especially given how frustrating and unrewarding this reboot is to play.

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6 / 10.0
Jul 11, 2016

The Carmageddon: Max Damage formula is always the same, but with a mediocre technical sector and obnoxious controls the game is just average.

Review in Italian | Read full review

5 / 10
Jul 8, 2016

Carmageddon’s revival gets off to a sloppy start, though it gradually gets better with perseverance. Drawbacks such as the fickle handling and the so-so presentation become easier to overlook, but those first few hours can be a major slog. Swapping out AI racers for real life opponents will no doubt help to alleviate some of its issues, but even then, Max Damage doesn’t manage to propel this much-loved franchise back past the growing pool of troubled combat racers.

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3 / 10.0
Jul 14, 2016

Carmageddon: Max Damage ended being a new attempt to give us back the fun we had in the game that started the saga. However, it has a lot of technical issues, and there is too much to improve.

Review in Spanish | Read full review

Jul 25, 2016

The game ticks all of the boxes for a Carmageddon game and fans will no doubt be thrilled, but for the rest of the gaming fraternity, the title has no redeeming features and there is nothing to recommend it. In short, if you're not a fan, steer well clear of this one.

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Ken McKown
Top Critic
6 / 10.0
Jul 15, 2016

Carmageddon: Max Damage is fun when it accomplishes what it sets out to do, but the disappointing online and limited modes really drag it down. If it had launched a little cheaper it would be an easy recommendation for fans of the original games. As it stands though, it needs a little more polish to be worth checking out.

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4 / 10
Jul 24, 2016

Boring is not an adjective you expect to use when talking about an arcade racer, but somehow Carmageddon: Max Damage manages to be so tedious that you'll struggle to keep yourself interested enough to see out all of its events. The disappointing car handling, aimless AI, and basic visuals all come together to make a real clunker, which even with its few interesting aspects, doesn't come close to being classed as roadworthy.

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5.5 / 10.0
Jul 12, 2016

A messy, obnoxious but yet utterly loyal update to one of the industry’s most unruly red-headed step children, Carmageddon: Max Damage manages to elicit fun in occasional bursts but its general lack of polish and innovation means that it’s an effort that can only really be recommended to long-time fans of the franchise.

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Chris Wray
Top Critic
5.8 / 10.0
Jul 10, 2016

Carmageddon: Max Damage is an ugly, annoying and downright tiresome game. Particularly so when played too much. But it's not without its charms. A strong variety in weapons, vehicles and maps. Crude humour that can work, at times. It's actually good in small doses, but not worth the current entry fee.

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60 / 100
Jul 13, 2016

Carmageddon: Max Damage is a decent return for the franchise but the driving mechanics and AI need to be tweaked a bit to improve the overall feel of the game.

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7.5 / 10.0
Jul 9, 2016

Carmageddon remains an unique game, worthy of your attention even if you weren�t there when the original one came out. It may be graphically not excellent, but Max Damage is full of modes, has a long campaign, three difficulty levels and a really working online mode. If you want to have fun in front of your tv without complications, although a few slow loadings may turn your nose up, Max Damage will surely do.

Review in Italian | Read full review

Jul 15, 2016

Carmageddon: Max Damage could have been fun, but low production values, terrible controls, spastic AI and a general lack of care make it an easy pass.

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Jul 15, 2016

This series reboot fails to replicate the cleanness of the original games’ racing mechanics.

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Alan Bell
Top Critic
6 / 10.0
Jul 14, 2016

Carmageddon: Max Damage ain't no Cadillac, but it's no jalopy either. Rather, it's just alright: fleetingly frustrating, often enjoyable, but never transcendent the way killing pedestrians should be.

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ACG
Top Critic
Rent
Jul 8, 2016
Carmageddon Max Damage Review "Buy, Wait for Sale, Rent, Never Touch?" video thumbnail
50%
Jul 13, 2016

Successfully preserving the spirit of Carmageddon, Max Damage is addictive and good fun. Unfortunately, it's also a hideous looking game, with a dodgy handling model and repetitive race types that add up to a frustrating, and ultimately disappointing whole. Carmageddon: Max Damage has a certain appeal, but if you don't get the game's uniquely sick sense of humour, you're going to hate it. Otherwise, you'll love it regardless, like an ugly dog with three legs or something.

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