Epistory - Typing Chronicles
Top Critic Average
Epistory is an unexpected indie gem.
It takes about six hours to get through the campaign, but it's engaging throughout. Each dungeon adds a new twist to the exploration, and each new piece of typing magic increases the complexity of the combat. The base mechanic may conjure up thoughts of Mavis Beacon, but so much has been built onto that foundation, making Epistory - Typing Chronicles so much greater than just a typing game.
Despite the intense final battles, each level is nothing but a gift to its players
The game gets lost in metonymy, the act of substituting a label for something of a real substance or meaning.
While “one of the most inventive typing games out there” is a summary in danger of being mistaken for faint praise, Epistory’s wonderful, paper-craft design and smart, word-based battle system combine to make it exactly that.
Maybe the most enjoyable typing game ever, but it’s clichéd story elements hold it back.
Epistory - Typing Chronicles is an incredibly innovative game with an engaging story that has the potential to become one of the best titles of the year. If you throw out your prejudices against an unusual genre, you'll enjoy hours of great entertainment that you'll never forget.
Review in Czech | Read full review
Epistory is a zelda-like adventure in a universe made of paper and words. It has its own style (even if it can't compete with the fascinating inventions of Tearaway), and elegantly mixes combat and exploration. Is a short and compelling experience, but it would have been nice to see more variety in the structure of the dungeons.
Review in Italian | Read full review
Epistory doesn't try to do too much, instead focusing on perfect execution of what it does. The world is gorgeously crafted around you as the narrator lulls you into contentment, but the creeping insect enemies will keep you moving and actively entertained.
Epistory - Typing Chronicles seriously surprised me. This game takes elements from other games and puts them together in fantastic ways. I was constantly impressed with what the game threw at me, and it left me wanting more when I was done.