FATED: The Silent Oath (VR)
Top Critic Average
Fated is a good VR experience, with spectacular activities, but the story ends really too quickly and too suddenly.
Review in French | Read full review
Fated: The Silent Oath allowed me to live out a childhood fantasy of being Indiana Jones and offered solid graphics with an interesting art style. Even the required non-verbal interaction with NPC’s is a unique gameplay feature that works really well at making the player care for the other characters in the story. However, the narrative is weak, the story ends abruptly, and the “puzzles” are nothing more than a game of mimicry. It is by no means a poorly made game, but it feels like an under developed one.
Fated: The Silent Oath is a brief Nordic experience that teases something greater, but will ultimately leave the player wondering if there is more to come.
The base idea and the setting looked promising, but the core experience is too light and simple. It's a pity, because it had more potential.
Review in Spanish | Read full review
At only a few hours long, Fated keeps things short and sweet. Although there's little reason to go back and play again, I didn't feel as though the £7.99 pricetag was too steep. In that respect, it's more of a showpiece, a flashy virtual rollercoaster, and one that's definitely worth riding.
Fated: The Silent Oath is exactly the kind of game that VR was made for, and it's nice to finally see the technology put to work on small, intimate, emotive character drama. The good news is that this is the first part of what's planned to be a multi-episode game, and I'm really looking forward to spending more time in this world, with these people.
FATED is one of the first VR experiences, and its interactive part is quite minimized. However, the game's story is interesting and can lead the player until the end. A short but fascinating adventure.
Review in Italian | Read full review
FATED: The Silent Oath tells a short but compelling story steeped in Norse mythology, with some great set pieces that play to VR terrifically. It’s a pleasant change to find a set of characters that are as likable as this, and there are some clever design choices at work to make the VR experience viable for such a story-driven game. It's a shame there isn't more of it.
Fated: The Silent Oath really wants to tell a personal story about family in VR. Instead it tells a boring story surrounded by mostly boring gameplay elements that is only occasionally brought up by some nice art design.
Fated: The Silent Oath may be a fairly clunky game, but there's a lot of nice elements that sequels could easily build upon. Let's just hope they get the chance to.