Sid Meier's Civilization VI Reviews

Sid Meier's Civilization VI is ranked in the 99th percentile of games scored on OpenCritic.
AR12Gaming
Ray
Top Critic
9 / 10
Nov 11, 2016

Overall, Civilization VI is a masterpiece, providing a depth of play and choices never seen, and doing it in such a graceful manner.

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75 / 100
Nov 3, 2016

Civilization VI carries forward almost all of the mechanics from V: spies, trading routes, religion, ideologies, the hexagonal map, and so on. As a result, the game is just as strong as its previous incarnation, while nevertheless finding ways to expand upon this experience.

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Cubed3
Top Critic
9 / 10
Nov 4, 2016

The thing about Civilization VI is that there is so much content, that a traditional review struggles to do it justice. The number of units on show, the diversity in buildings, the research tree, the choice over governmental direction and the bonus this gives; it is honestly a title that is best experienced first hand and delved into in the deepest possible way. It is definitely the most fulfilling and enjoyable Civilization to date, and with Firaxis tendency to add expansions and updates to their products, it can only get better from this point onward. Some irritating issues do exist, such as religion and some slight AI deficiencies, but these are minor complaints in a title that is so easy to get addicted to that it is scary. The strategy crown remains with Sid Meier, and it is hard to see any challengers conquering his empire in the near future.

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9 / 10.0
Nov 10, 2016

All in all, Civilization VI is a solid, fun and enjoyable 4x game. Its basic mechanics are simple enough that players of almost any age can learn to play, but the gameplay is complex enough that multiplayer games can be brutal challenges that force players to the limits of their tactical ability. It has its share of flaws but nothing does more than slightly detract from the game. Whether you're playing for a few minutes before work or glancing up to realize that it's 4 AM, Civilization VI is exactly the kind of game that gets its hooks deep into you and never lets go.

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Nov 12, 2016

I found some problems with 'Civilization VI' but not enough to keep me from enjoying it for quite a few hours. Firaxis has improved some systems and stumbled on others, including things that should be in good shape by now, like diplomacy. I have a feeling that a year from now it will be a much better, bigger game, (not to mention cheaper) as is tradition with this series. I just wish that the inevitable DLC felt more like expansions and less like content filling in the gaps from the day one release.

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75 / 100
Nov 6, 2016

Civilization VI offers a variety of changes that significantly alter the way this long-running strategy franchise plays, but some notable issues - chief among them is the poor AI - prevent it from reaching greatness.

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9.7 / 10.0
Nov 1, 2016

Sid Meier’s Civilization VI is one of the best turn-based strategy games in recent years. Its new district system is very good. You really need a good strategy to improve in game and mistakes are not easily forgiven especially in high difficulty levels. It’s AI is better in some manners but it yet has problems in diplomacy. However, if you’re a fan of turn-based games, you must buy Civilization VI.

Review in Persian | Read full review

7.5 / 10.0
Nov 10, 2016

If you enjoyed Civilization V, then VI is right up your alley. If anything I've mentioned puts you off, then wait for some of the expansions to beef up the game.

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9.5 / 10.0
Nov 5, 2016

Civilization VI is most definitely the best base-game installment of the franchise yet. There are so many gameplay mechanics included here that it feels like it’s already had a large expansion. I can’t wait to see what Firaxis could possibly add to improve on an already spectacular and complete game. But as much as I hate to say it, with so much to learn this is one of the least accessible games in the series for newcomers. Still, with beautiful visuals,step-up in AI competence, and so much to do, for returning players this is the best Civilization game in history.

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LevelUp
Top Critic
9.8 / 10.0
Oct 24, 2016

Improving on it's predecessors, Civilization VI stands on the shoulders of giants to reach even beyond. With more freedom, personalization, complexity and meaningful choices than ever, the game is every inch as addicting as ever, even to the veteran, who will toil with the improved difficulty, new victory conditions and mechanics. A masterpiece.

Review in Spanish | Read full review

8 / 10.0
Dec 8, 2019

Despite some not particularly nice to accept, marketing decisions of the publisher and minor restrictions, which due to the platform could not be avoided again I got caught up in the fun of Civilization VI. After all, there is always another unit to create, a new factory to build, another government policy to change, one more war to lead and resources to manage.

Review in Polish | Read full review

SECTOR.sk
Sector.sk Staff
Top Critic
10 / 10.0
Nov 22, 2016

Sid Meier's Civilization VI does not have direct competition that can guide you through human history in a more entertaining way, as the new Civilization does, and can only be compared to its predecessors.

Review in Slovak | Read full review

9 / 10.0
Nov 10, 2016

Making a concise judgment to Civilization Vi is not easy. We could tell you that it's damn beautiful, but it would be an understatement. We could then tell you that it is damn wonderful, but it would not be the same correct. The only way to understand what it is and what it feels like venturing into the world created by Sid Meier is only one: to install and play it.

Review in Italian | Read full review

9 / 10.0
Nov 1, 2016

Civilization 6 is definitely the best version of the series to date that has been able to retain all the positive features and core of the gameplay of earlier versions, and by making some minor changes in it, it offers a very enjoyable and fun yet deep and strategic experience that is enjoyable for all fans of this series and strategic games.

Review in Persian | Read full review

8 / 10
Nov 2, 2016

Firaxis has done a good job making its long-running franchise leaner than before, while introducing new things (such as Districts, Eureka and Inspiration) that make Civilization VI more straight-forward, in a bid to appeal to a broader audience.

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9 / 10.0
Nov 5, 2016

Civ is a game that almost defies a straightforward 1-10 scoring system. It's a way of life. A serious undertaking which can't be quantified with a simple number. Suffice to say, this is a feature-rich and immersive iteration where attention to detail in design is apparent from the first turn and systems you didn't even realise could be significantly improved have been infused with a spark of genius. True, the AI is a woeful mess and it's lacking a few tooltips but there is none of the hollowness that Civ V had on release. Could this be a worthy successor to the majesty and awe of Civilization IV? Well, ask me again when I top the 300 hour mark. But at the moment, all signs point very clearly to yes.

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Unscored
Nov 2, 2016

There is little doubt that Civilization VI comes closer than any of its predecessors to that famous Sid Meier quote, one intended as a definition of games in general but is arguably better understood as a rumination on their ideal form: It is a series of truly interesting decisions.

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9 / 10.0
Nov 27, 2016

I’ve already logged dozens and dozens of hours into the game, and I can already see myself logging in a hundred more, easily. Civilization VI is worthy of the series’ legacy, and further reestablishes the age-old “one more turn” joke.

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Oct 25, 2016

Civilization VI has room to improve (particularly the AI), but this is the most complete a baseline Civ game has felt in ages and a few smart tweaks on the formula distinguish it from its predecessor.

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4.5 / 5.0
Oct 26, 2016

Civilization VI takes all of the elements from the Civilization franchise, improves on them and produces one of the most unique games in the series.

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