Metal Gear Solid V: Ground Zeroes Reviews
An amazing tech demo that now only holds a small piece of the story that’s needed. It’s a fun game, but instead, you should probably just pick up The Phantom Pain and enjoy that.
Greatest. Demo. Ever.
It's a game that understands everything about itself and how it works. It's the best stealth game ever made and feels like a game-changer for the medium as a whole - through its scope, the freedom it offers its players, and its deft structure. Metal Gear Solid 5: The Phantom Pain is the apex of the series and a fitting way for Kojima et al to bow out: as one, as best, as Big Boss.
There is very little on offer here. Multiple missions that reuse the exact same level over and over. While it does give us a good taste of what is to come in the full game, it feels like I was cheated out of my money by even paying for this. Ground Zeroes is a large demo and is not worth the crazy price they are charging for it. I am a big fan of MGS, but this was a cheap move to squeeze money out of fans who were desperately waiting for the release of MGS5. My advice would be to wait for 5 to come out, or at least wait until you see this game in the bargain bin.
Metal Gear Solid V: Ground Zeroes is clearly an appetizer for die-hard fans who want to take on the role of Snake before the release of "The Phantom Pain". Those who are willing to explore the additional side missions in advance, apart from the short main story, will get a nice game package with Ground Zeroes, with which you can have many hours of fun. Newcomers prefer to wait for the main game.
Review in German | Read full review
As Metal Gear Solid V: Ground Zeroes is considered to be a prologue, the game only takes about 20 minutes to complete, bringing out what we should expect in the upcoming The Phantom Pain. With the Big Boss story arc in place once again, we will inevitably know how the Patriots are built.
[I]t's a demo, boxed up and sold as a stand-alone game. You'll have to decide what that's worth to you.
Metal Gear Solid V: Ground Zeroes is a perfect port of the console version. Don't expect a full-blown campaign, however. This is merely the exciting prologue to the upcoming main event.
While it looks like one, Metal Gear Solid V: Ground Zeroes is not a demo. It could - and should - be cheaper, but that can't erase the fact that this is a product of a very high-quality and depth.
Metal Gear Solid V: Ground Zeroes is a nice bite-sized piece of content that will help players get a good grasp on what to expect when The Phantom Pain is released sometime next year. It retains the stealth features hardcore fans have come to enjoy, while at the same time implementing various modern mechanics that will appeal to an even greater audience.
Metal Gear Solid: Ground Zeroes is a short, but mechanically very sound, sandbox stealth appetiser for The Phantom Pain. Just be aware that its value is in experimentation and replaying scenarios, rather than lasting narrative.
If you're a Metal Gear Solid fan looking for your next hit, or someone who loves soaking up everything a title has to offer, then absolutely. It's a wonderfully crafted experience that looks and sounds fantastic. There's been a lot of love given to this "demo" in ensuring it feels right at home next to the others in the franchise.
Metal Gear Solid V: Ground Zeroes is a very impressive prologue to The Phantom Pain. It's short, but it makes up for it with a shocking ending, beautiful graphics, polished gameplay and lots of replay value.
[I]f you like games about getting better, where you're mastering deep systems and having your skills progressively tested, then Ground Zeroes is the best 50-hour demo you'll ever play.
A deep, entertaining stealth sandbox with endless scope for mastery. You kept us waiting, Kojima, but it was worth it.
Metal Gear Solid V: Ground Zeroes is the perfect opening for a much richer experience that Phantom Pain promises to offer. Ground Zeroes is intense, philosophical, dark, brutal, but full of hope at the same time.
It is light on story, heavy on action and stealth, but redeems itself with a fantastic ending and backstory-filled cassette tapes. Yes, cassette tapes. It is 1975, after all.
So here we have a glorified prologue which showcases the new generation with aplomb and makes the mouth water at what Kojima Productions can do over the course of a full game. You'll revel in the backstory provided and audio logs littered throughout if you're a Metal Gear aficionado and you'll just about get what's happening in this mission at least if you're not. Either way when playing it all out you'll find a wonderful bag of tricks that doesn't bore a great many hours after first reaching the closing cutscene and its unsurprising lack of closure (it is a prologue/prequel after all). After all of this you'll still be salivating. If this truly is a sign of things to come, then we might just get that perfect score.
But, if you can’t wait to play some next gen, Metal Gear action much like myself, then pick this bad boy up, and take your time. I think that’s what the slogan for this game should be; “Metal Gear Solid V: Ground Zeroes – Take your sweet ass time, ‘cos you’re not getting another ’til 2015”.
Metal Gear Solid V Ground Zeroes is a good game and it's great to see this franchise on both the next-gen consoles. Given the lack of substance in the main campaign, this may deter quite a few players but thankfully the price is a lot lower than most other games on this system. Given that, I'm a little mixed about this game because on one hand, it's Metal Gear Solid but on the other, it's a little clunky and very short, even if you complete all the side quests.