Metal Gear Solid V: Ground Zeroes
Welcome back, Snake. You've been missed.
While short, a Metal Gear game has never looked or played as good as Ground Zeroes. Bring on The Phantom Pain.
A deep, entertaining stealth sandbox with endless scope for mastery. You kept us waiting, Kojima, but it was worth it.
Adding phenomenal, modernized improvements to the Metal Gear franchise, Ground Zeroes is effective at getting you hyped for the future of the series. Still, it feels like an expensive tease that only gives you a taste of what's to come.
A brief but entertaining prologue that is marred by the question of value for money and an empty story that has no resolution unless you buy the next game.
The content is too thin to be satisfying. It moves the Metal Gear plot forward so little that even hardcore fans could justify taking a pass
Ground Zeroes feels more like a cash grab than a real follow-up
Metal Gear Solid V: Ground Zeroes has a brief narrative, but its short length is bolstered by flexible side missions and exceptional replayability.
A brief but well-crafted game that rewards creative play in surprising ways. It's good to see Snake again.
Ground Zeroes makes up for its initial brevity with plentiful side content, a gorgeous look, and the most dynamic, satisfying stealth gameplay Metal Gear has seen in some time.