A deep, entertaining stealth sandbox with endless scope for mastery. You kept us waiting, Kojima, but it was worth it.
While short, a Metal Gear game has never looked or played as good as Ground Zeroes. Bring on The Phantom Pain.
Welcome back, Snake. You've been missed.
Adding phenomenal, modernized improvements to the Metal Gear franchise, Ground Zeroes is effective at getting you hyped for the future of the series. Still, it feels like an expensive tease that only gives you a taste of what's to come.
A brief but entertaining prologue that is marred by the question of value for money and an empty story that has no resolution unless you buy the next game.
The content is too thin to be satisfying. It moves the Metal Gear plot forward so little that even hardcore fans could justify taking a pass
Ground Zeroes feels more like a cash grab than a real follow-up
Metal Gear Solid V: Ground Zeroes has a brief narrative, but its short length is bolstered by flexible side missions and exceptional replayability.
A brief but well-crafted game that rewards creative play in surprising ways. It's good to see Snake again.
Ground Zeroes makes up for its initial brevity with plentiful side content, a gorgeous look, and the most dynamic, satisfying stealth gameplay Metal Gear has seen in some time.
Ground Zeroes is definitely fun while it lasts, and it offers an interesting taste of what is to come in Phantom Pain. As appetizers go, it's terrific. Just don't expect a full meal.
Metal Gear Solid V: Ground Zeroes is not for everyone. I can't stress how underwhelming the game will be if you aren't a huge fan of the series, or you can't see yourself playing in the same sandbox enough to really get your money's worth. But for everyone else that can't wait to get even a taste of Phantom Pain, it's worth the budget price of entry -- especially on a current-gen console.
Metal Gear Solid V: Ground Zeroes is a good value for the $20 entry-level fee, provided you are willing to explore every nook and cranny of the environment and all of the possible ways of playing.
Splitting Ground Zeroes back into a separate release was always going to be contentious. Thankfully, there is a lot more gameplay and depth than the early reports of the main mission's length suggested and it's full of potential for exploration, fan service and Kojima's particular brand of hackneyed allegories. Unfortunately, there is still too little primary content to justify the £29.99 price tag or even the £19.99 digital pricing for PS3/360, so I can't recommend this to anyone but a die hard MGS fan.
The greatest achievement in Ground Zeroes is how bold it feels. There's so much new, and none of it obfuscates what originally made Metal Gear Solid special. There's still thrilling stealth and an attention to detail that's rarely seen, but all of it is smarter and streamlined. Ground Zeroes may only be a taste of what's to come, but it looks like Metal Gear is heading in the right direction.
Metal Gear Solid 5: Ground Zeroes shows a lot of promise for MGS stepping into the open-world arena, but has so little content that it may not satisfy.
Ground Zeroes is excellent, it really is. Not only is it one of the best-looking games ever made, there is simply nothing I would change about the gameplay at all. It's an appetiser that has me drooling for the main course, and that means it has done its job. If you can overlook the price tag and the fact that there's DLC out there for other games that provides more bang for your buck, then this is absolutely worth picking up.
Metal Gear Solid V: Ground Zeroes is a demo being sold as a bargain-priced game. While the Metal Gear franchise is renowned for having exceptional game teasers, the idea of selling one of them at this price is absurd. The unsatisfying, unlockable content is painfully obvious filler. Not enough moments of gameplay or narrative consequence happen in the main mission to justify a price above $10, let alone the $20-$30 range.
[I]f you like games about getting better, where you're mastering deep systems and having your skills progressively tested, then Ground Zeroes is the best 50-hour demo you'll ever play.