Deadlight: Director's Cut Reviews
I liked playing this one for my Deadlight: Director’s Cut review. It was a linear game but is very enjoyable. It’s going to take some extra work for me to get that Platinum added to my collection, but the core experience is solid and fun, so that won’t be a problem. You should definitely check this one out on PS4 for the definitive version of Deadlight!
A short but unique and fun game that I would recommend to everyone
Deadlight Director’s Cut combines classic puzzle platforming fun with an artistic direction and story that is able to create a bleak atmosphere.
Remasters, remakes, and ports are nothing new, and Deadlight is one of the few games from last generation that deserves it. Releasing on Xbox 360’s Summer of Arcade in 2012, Deadlight later made its way to PC with little fanfare. Now, on Xbox One and PlayStation 4, Deadlight: Director’s Cut has a chance to impress new players with its take on a zombie apocalypse. The art style helps to mask the age, but it can’t stop certain gameplay mechanics from feeling rough on these consoles. Those complaints aren’t enough to keep me from recommending this solid experience, especially given the additional content and low launch pricing.
While some of the big criticisms that people had with the original version of the game still stand, Deadlight: Director's Cut still feels like a fresh take on the zombie genre 4 years later. It probably isn't worth a return trip if you've already played the original game, but if this is your first time checking out the Deadlight world then this version is definitely the one to get.
Deadlight Director's Cut packs a good game in a shinier package – a solid platforming survival (not zombie slaughter) game that emphasizes staying alive and moving quickly while taking the high ground that now has refined visuals and controls. Overall it's a good package and certainly the best way to experience Deadlight but those looking for a ton of value packed or incredible voice acting might be left a little disappointed. In the end, it's a good game, great experience, and we can't wait to see what Tequila Works brings us next.
A Director's Cut which adds little to a title anything but perfect, although definitely recommended to those looking for a little bit different zombie game.
Review in Italian | Read full review
This Director�s Cut is able to perfect the already excellent Tequila Works game, by adding a series of graphic effects that can fit the current console standards. New lights, new animations make the zombie world more �lively�, and oppressive. Gameplay and storyline remain unchanged, excepted from the new Survival Mode, which cannot stand against a very limited longevity though. Nevertheless, Deadlight is a game not to be missed.
Review in Italian | Read full review
A second chance to try Tequila Works’ side-scrolling zombie classic, but not essential if you played the original.
Rather than mowing down hordes of zombies with a hail of bullets, you’ll be using your environment to outsmart the undead, with the occasional ax to the head of course.
If you missed out on Deadlight when it was originally released and are into action platformers, I do recommend checking it out. Just be prepared for the frustration to ramp up as the game goes on.
While far from a dumpster fire, Deadlight: Director’s Cut is a mechanically sound platformer that is ultimately rather forgettable. Bluntly put, it is a game that can be fun at times, but lacks any sort of critical hook to incentivize players to see Wayne’s adventure to completion.
Deadlight Director's Cut is a unique take on survival horror as a side-scrolling platformer and, as such, is a fun experience.
Even after four years, Deadlight could still use some polish to be a truly great experience. Still, this Director's Cut provides the best possible experience if you want to play the game.
Deadlight: Director's Cut looks fantastic and has a very intriguing storyline. Its platforming puzzles are also generally really enjoyable to solve. However, a few annoying gameplay flaws, occasionally awkward controls, and very short running time really take the edge off the experience, and ultimately the game falls short of its considerable potential.
Deadlight: Director’s Cut is the best version of a decent game. It’s sorted some of the technical issues the original had, but fails to improve upon the base as much as you’d like. It’s an uneven experience, with the opening act being far superior to the rest of the game. Although its additions don’t do much more than fix some cosmetic problems the survival mode does add a level of replayability that some may find addictive.
Deadlight is a unique game that boasts a lot of great ideas and atmosphere. This new version does what it needs to have the remaster moniker attached to its name, but I don’t see compelling reasons to revisit it. For those that have never experienced it before, it is definitely worth checking out, if for nothing else but the aesthetic alone.
"Despite its largely enjoyable elements and very likeable protagonist Deadlight: Director's Cut is hampered by a sluggish combat system that leaves a lot to be desired, with puzzles that quite frankly wouldn’t trouble a small child".
Tequila Works brings its hit indie survival horror game Deadlight, to the PS4 and Xbox One with Deadlight: Director's Cut, but the years haven't been kind.
While it fulfils its promise of delivering a much needed edge to the saturated zombie horror scene, Deadlight: Director's Cut is sadly hampered by its clunky combat system and recycled puzzles. Existing players may feel compelled to delve back into the experience as its visuals feel noticeably refined and its survival mode – although flawed – can be addictive in small doses. But although it's brimming with fresh ideas and possesses a compelling atmosphere, it isn't able to stand tall as it rests on a ground of flawed fundamentals.