Thief Reviews

Thief is ranked in the 25th percentile of games scored on OpenCritic.
6 / 10
Mar 5, 2014

In fact, of all the games I've been in, this one is definitely the worst. I've been in some terrific games though, so that's not as damning a verdict as it looks. If I adjust the difficulty by turning off HUD elements, never ever get into any sort of combat with the incompetent AI and try to ignore huge chunks of the game in which I'm forced into criminally unimaginative and unstealthy situations, and then pretend that the zombies don't exist, and then maybe just not play the last two chapters at all, then this is an okay game with two or three good missions.

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7.5 / 10.0
Feb 24, 2014

There's tense, creative stealth action to be had in Thief's fun-but-flawed triumph over technical flubs, wasted narrative potential, and cringeworthy dialogue.

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81 / 100
Feb 24, 2014

Despite some of Thief's annoyances, the game is rich in detail and hard to put down. Needless to say, this is one convict I won't be locking up any time soon.

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Feb 25, 2014

Thief is a mess. It's disappointing that there's a genuinely good game hidden under a lot of mediocrity.

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Ken McKown
Top Critic
7 / 10.0
Mar 20, 2014

of the original will likely find parts they love about Garrett's new adventure, but anyone bred on more recent stealth games likely won't see what all the fuss is about. Eidos Montreal has done an admirable job, but too much holds it back from being the reinvention of the franchise we all were hoping for.

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Feb 23, 2014

While the game does have its faults - particularly falling apart when Garrett is spotted - Thief excels in the shadows as a pure stealth title, becoming increasingly enjoyable as your skills improve.

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3 / 10
Mar 3, 2014

The three major strengths of past Thief titles - wide open mission design, sound propagation and narrative - are this game's biggest weaknesses. That is a fundamental problem it cannot hope to overcome.

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Telegraph
Top Critic
Feb 23, 2014

A prolonged development has not been kind to this reboot of the classic Thief series, making for a game stitched together from disparate parts of better contemporaries.

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Guardian
Top Critic
Mar 2, 2014

Nick Cowen: Thief feels unwieldy at times, although it's not the travesty some reviewers are making it out to be

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85 / 100
Feb 24, 2014

Despite my deep reservations regarding the reboot of my favorite character and the world he inhabits, Thief manages to deliver a compelling experience. Sure it's a bit grimy in areas, but the team at Eidos Montreal have done well with the reboot of this title, just as they did for Deus Ex. The main missions are immersive, and the team has clearly catered to both new audiences and us old taffers with the bevy of options and mods. While it may not convey the same style as its forerunners, it delivers what I would call a mostly-authentic Thief experience. Now, let's talk about getting those cutscenes back…

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Unscored
Mar 4, 2014

Though this might seem incongruous with the rest of the review, Thief is definitely a game that's worth playing. It gets a recommendation, despite the final score and its many, many, many flaws, because the stealth gameplay really is great, and with pure stealth games becoming such a rarity it's gratifying to find a game that really brings the art of thieving to life.

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Unscored
Feb 24, 2014
► WTF Is... - Thief ? video thumbnail
Unscored
Feb 24, 2014

For where it falls short, it far more often had me crouched in a shadow, heart racing, waiting for the perfect moment to dart past a guard's routine. It may be the fourth best Thief game, but it's a damned fine game in its own rights.

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9 / 10.0
Feb 23, 2014

Eidos Montreal's smartly designed reboot will pilfer dozens of hours of your free time – and you'll wish it would take more.

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70 / 100
Feb 23, 2014

Despite my disappointment with Thief's setting and story, I did enjoy my time with it. Sneaking about, pickpocketing guards, picking locks, and finding new ways to infiltrate a building are as satisfying as ever, and the game looks and sounds great (despite some janky audio mixing). As a longtime fan of the series, I want to believe a spot exists for Garrett in the current stealth-action genre he helped create. And if one doesn't? Well, he'll probably just wind up stealing one anyway.

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5 / 10
Feb 26, 2014

Uninspiring, if solid enough.

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8 / 10.0
Feb 24, 2014

Longevity is added by a huge amount of collectibles, from trinkets and rare treasures to documents and newspapers, but if you fancy leaving the story behind for a while you can enter the challenge maps and test yourself against the world in online leaderboards. There's an array of challenges (both timed and otherwise) that will test your skills and earn you bragging rights if you know how to use the shadows right.

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Feb 24, 2014

Thief feels like a game that couldn't even get the basics right, let alone offer anything new and interesting.  It will almost certainly be a let down for fans of the series, and new comers will likely expect much more from such a respected series and developer.

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6 / 10
Feb 24, 2014

Thief has its hang-ups, particularly with frustrating loading times and repetitive gameplay that will have players unlocking the same doors over and over again. However, Eidos Montreal has captured the essence of stealth gameplay with their take on Thief. Players may have to work to find what makes the game special, but nobody said being a master thief was easy.

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Forbes
Top Critic
5 / 10.0
Feb 27, 2014

There is the idea of what a Thief game should be here, and it's not complicated. Strip it down, get back to the essentials, and this game may have played something more like Arkane's excellent Dishonored. As it stands, however, it's neither itself nor, really, anything else.

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