Grow Up! Reviews
Grow Up's frustrating physics and controls conflict with its charming presentation.
Grow Up is a unique game and it can be very interesting but the game has a lot of technical problems.
A tedious, albeit relaxing open-world scavenge-em-up with seemingly no ambitions besides being bigger, less original, and less focused than the game that preceded it.
As a platforming and climbing game this is an entertaining one, just like its predecessor, but overly sensitive controls and an uncooperative camera mar the experience somewhat.
Review in Arabic | Read full review
Grow Up takes everything that made Grow Home so entertaining and adds to it accordingly, but the predictability of any sequel means it falls a little flatter than before.
Grow Up's got some significant technical problems, but if you can work past them, prepare for a fun and free experience.
There is a sense of completionism involved in the way the game tracks progress, and let’s face it, B.U.D. is an extremely lovable character.
Although there are moments of warm loveliness in Grow Up's story, beauty in its world and some brand new abilities, there's no getting away from the fact that this feels like B.U.D's difficult second album.
The sequel to Ubisoft's Grow Home is a charming follow up that gives gamers more to explore and collect, but ultimately fails to capitalize with further innovations.
Bud is adorable, the world is visually stunning, and the game itself enticingly oozes whimsy. But those pure moments of bliss are undercut by Bud’s frustrating controls in a world filled with moments requiring his best precision.
Drifting over the polygonal landscape looking for crystals is still a peaceful good time, if you can overlook a few flaws.
Grow Up is a videogame that is perfect for our eyes, but not for our controllers. Its mechanics are rough and difficult to get used to. However, this is a great sequel for Grow Home.
Review in Spanish | Read full review
A cool concept with plenty of opportunities for fun, Grow Up! is well-priced for 4-6 hours of fun. Unfortunately, a wonky camera and small irritations with controls detract from the experience, diminishing my interest in hunting for every last collectible or achievement.
Grow Up retains the charm and whimsy of the first game without being a simple re-tread. There's a bigger world to explore and you'll be reaching for the stars in no time. Just be sure to hit those checkpoints on the way up, lest you fall down and curse your luck... It's a cheap and cheerful game that I recommend, especially if you found yourself laughing at B.U.D's gammy legs in the original.
Even though its still charming, Grow Up fails on creating interesting scenarios for player interaction and turns a lovely sequel into a chore of collecting objects.
Review in Portuguese | Read full review
Essentially speaking, you’re once again playing an indie platformer where the main aspect of gameplay is leading a clumsy robot who climbs these giant plants by only using his hands, which can generally become very frustrating after a few mistakes that aren’t entirely your fault, but that of the controls.
A good improvement on the original game of Grow Home, it has a number of issues that kept me from loving it. Still, I enjoyed my time with it, and it has some great technology and exploration.
Grow Up’s dedication to scalable verticality is all part of the thrill.
Grow Up is a worthy follow up to Grow Home.
If you enjoy a rather interesting, but occasionally frustrating approach to the physics of movement in your platformers you will also probably like this game.