Call of Duty: Ghosts Reviews
The campaign is exciting but only passively entertaining, and the multiplayer tweaks the knobs of established Call of Duty games to little effect.
Ghosts, in and of itself, is a fine game. It ticks all the boxes and then blows the boxes up in glorious 1080p resolution (on PS4 at least). Those who only ever play COD will be more than happy with it, but those who have grown weary of the series will see more of their ambivalence justified this time around. Infinity Ward had a chance here to throw down the gauntlet for the next hardware generation, to set the new standard, to show that this hugely popular, much derided behemoth can dance to a different tune. It's chosen to play a Greatest Hits package instead.
Call of Duty: Ghosts' robust multiplayer suite and refreshingly varied campaign make it one of the best in the series.
Ghosts is a cookie cutter game with a little touch of alien frosting on top. However, the well-designed multiplayer maps, soldier customization, and polished gameplay is more than enough to sink your teeth into.
There is innovation here and even if it's not always in exactly the areas you'd wish it's enough to ensure that Call Of Duty's status as the world's favourite FPS is still largely deserved.
Ghosts is polished and fun, but fails to push the series forward in any major ways
With an outstanding new co-op mode and a campaign fueled by fierce combat, Call of Duty: Ghosts is another great addition to the blockbuster shooter franchise.
The single player attempts to be bombastic, but will leave you feeling cold. The multiplayer is signature COD, but we're waiting until public servers are up to make a judgement.
This is a series that once redefined first-person shooters with the seminal Call of Duty 4: Modern Warfare, but Ghosts has little interest in change. If you're looking for more of the same you'll get it, but not much else.
Call of Duty: Ghosts does a good job on all accounts. The single player eventually goes in a direction which I liked and enjoyed, while the multiplayer holds onto what it does best, with a few tweaks to the formula. It even manages to straddle the generational divide quite well, even though the current machines suffer badly in comparison. However, it is generally more of the same, and really doesn't push itself hard enough to overhaul and redefine what Call of Duty can be.
The PlayStation 4 version is a near carbon copy of its sibling on the PS3. For those that will be satisfied with more of the same from Call of Duty: Ghosts with slightly better visuals, Ghosts won't likely disappoint you.
There's so much content on offer in Call of Duty: Ghosts that everyone will get their money's worth, and then some. Infinity Ward could quite easily have rested on their laurels, stayed in their comfort zone to release Modern Warfare 4 this year with little negative critical reception. Instead, they've done something bold with the franchise they gave life to, and as a result have created the best Call of Duty game since Modern Warfare 2. Big, brash and absolutely stunning.
Diminishing with every return, Ghosts' addictive nature is tempered by over-familiarity.
"Call of Duty: Ghosts" embodies every lazy trope of which the franchise has ever been accused.
With four very distinct modes – each essentially it's own deep and polished game – Ghosts delivers serious value for military FPS fans
It'll make another billion dollars, and they're already making the next one that will be exactly the same, and the incredible potential will yet again consume its own fetid tail. The circlejerk of life.
So, while the game looks the best Call of Duty ever has, it also carries too many flaws to make it a must-have title for next-gen console owners, or casual Call of Duty fans for that matter. Die-hards will still log countless hours, but long-time detractors will finally have new ground from which to criticize the franchise.
Ghosts doesn't leverage the PS4 beyond providing a more visually immersive experience, it stands as a more than capable bridge for the franchise. While the campaign is relatively short at eight hours and at times feels very derivative, the high points really shine and the multiplayer experience continues to set the bar for the genre.
Call of Duty may aspire to realism, but it's a better game when it acknowledges its silly side.