Call of Duty: Ghosts
The PlayStation 4 version is a near carbon copy of its sibling on the PS3. For those that will be satisfied with more of the same from Call of Duty: Ghosts with slightly better visuals, Ghosts won't likely disappoint you.
There's so much content on offer in Call of Duty: Ghosts that everyone will get their money's worth, and then some. Infinity Ward could quite easily have rested on their laurels, stayed in their comfort zone to release Modern Warfare 4 this year with little negative critical reception. Instead, they've done something bold with the franchise they gave life to, and as a result have created the best Call of Duty game since Modern Warfare 2. Big, brash and absolutely stunning.
Diminishing with every return, Ghosts' addictive nature is tempered by over-familiarity.
With four very distinct modes – each essentially it's own deep and polished game – Ghosts delivers serious value for military FPS fans
It'll make another billion dollars, and they're already making the next one that will be exactly the same, and the incredible potential will yet again consume its own fetid tail. The circlejerk of life.
So, while the game looks the best Call of Duty ever has, it also carries too many flaws to make it a must-have title for next-gen console owners, or casual Call of Duty fans for that matter. Die-hards will still log countless hours, but long-time detractors will finally have new ground from which to criticize the franchise.
Ghosts doesn't leverage the PS4 beyond providing a more visually immersive experience, it stands as a more than capable bridge for the franchise. While the campaign is relatively short at eight hours and at times feels very derivative, the high points really shine and the multiplayer experience continues to set the bar for the genre.
Call of Duty may aspire to realism, but it's a better game when it acknowledges its silly side.
An utterly horrible PC port mars an otherwise very, very average Call of Duty game. Nothing to see here.