Playtonic's tribute to Banjo is a gentle, irreverent platformer let down by spotty handling and a slight shortage of genius.
A decent revival of the N64-era 3D platformer, but with all the flaws that carries, as well as some new ones of its own.
Yooka-Laylee contains all the pieces needed for a fun, enjoyable throwback to the 3D collectathons of the 64-bit era. The characters are charming and funny, your set of abilities is vast and entertaining, and four out of five of the worlds are fun playgrounds to explore. While it lacks the heart and polish of some of its incredible predecessors, it’s a good reminder that this genre, once thought to be dead, still has some life left in it.
Evoking the essence of late-'90s platforming without significantly modernising it, Yooka-Laylee is a game with noble aspirations, grounded by clumsily flawed execution.
It perfectly fulfils its brief of being a new Banjo-Kazooie game in all but name, but Yooka-Laylee’s reliance on nostalgia may struggle to find new fans.
Full of fun exploration, exciting encounters, and tons of collectibles, Yooka-Laylee is a modern take on a classic genre
A new coat of paint can't fix Yooka-Laylee's old design problems
Yooka-Laylee delivers on nostalgia but is held back by outdated gameplay and underwhelming levels.
The parts are significantly greater than the whole. There's fun to be had but it doesn't come easily. And if I never have to collect another shiny again, it'll be far too soon.