Psychonauts in the Rhombus of Ruin Reviews
Whether it's worth playing at that price depends on how into Psychonauts you are and/or how desperate you are for a delightful, well-crafted PSVR game. I'll say this much: as someone who is by no means a superfan, Rhombus of Ruin left me feeling proper excited for Psychonauts 2.
Our favorite psychic secret agents return, trading platforming for puzzles and flat displays for a VR headset. The results are sweet but far too short.
I should know better at this point than to doubt the talent of Double Fine and Tim Schafer, as within minutes of slipping on my PlayStation VR headset to play The Rhombus of Ruin, it all came flooding back to me.
Psychonauts in the Rhombus of Ruin serves as a fun side adventure, utilizing PlayStation VR to put players right into the world of the series. It does this well, with the usual excellent writing expected of Double Fine. The point-and-click gameplay is fun, and works well in VR, but the puzzles can and will stump you at some points, causing some extreme frustration. A short game, it is nonetheless worth trying out, especially if you were a fan of the original.
Even if our first follow-up to one of the most legendary games ever made is a more relatively small-scale PlayStation VR game, Psychonauts in the Rhombus of Ruin is still an absolute treat indeed, and a must-play for anyone who owns the peripheral.
Although it's a very brief experience, I enjoyed my time with Psychonauts in The Rhombus of Ruin. The game has a good sense of humor, some interesting puzzles, and it made me excited for the prospects of what a fully-fledged point-and-click adventure game could be like in virtual reality.
It feels dirty to say “no” to new Psychonauts, but Rhombus of Ruin is a half-baked attempt at wrapping up the first game’s cliffhanger bundled with some monotonous gameplay and too little content for the asking price.
Trying something slightly different while waiting for the true sequel, Psychonauts in the Rhombus of Ruin is a delightful VR puzzle game that does a great job reacquainting players with the charming and creative cast of Psychonauts.
Rhombus of Ruin is short, but it does well as a VR game, a reminder of the colorful quirk many of us like about the Psychonauts world and a teaser of what's coming next.
I thoroughly enjoyed my time with Psychonauts in the Rhombus of Ruin, it was witty, it presented a challenge and – most importantly for a VR title – is comfortable to play. For owners of PlayStation VR looking to justify their headset purchase and an enjoyable game, look no further than this.
There are a few boxes that you ought to check if you are thinking about Psychonauts in the Rhombus of Ruin. As a fan, it would be all too easy for me too lose myself and say that this is amazing and a must have, but for anyone that hasn’t played it, they might only find an amusing, yet scant VR experience. As great as it is to revisit Raz and the charming Double Fine writing before the sequel debuts in 2018, Rhombus of Ruin is replete with the very things that have plagued early VR titles: short length, lack of replayability, and being so accessible that it requires little skill or thought to complete. Psychonauts in the Rhombus of Ruin is a game made specifically to appease the fans as Double Fine dips their toes in VR development and prepares the world for the second coming of Razputin Aquato, but this level of immersion is like psychically diving into the mind of Tim Schafer himself, and that alone is worth the trip.
Psychonauts in the Rhombus of Ruin is everything you know and love about the series except with a different perspective. It retains the humor and style while successfully adding a new type of gameplay.
Another impressive PlayStation VR tech demo, but as a game, and the long-awaited return of a beloved franchise, the experience fails to satisfy.
Psychonauts in the Rhombus of Ruin is a really good crack at a VR title by Double Fine. The characters will feel familiar to those who have played Psychonauts, but those new to the series will not feel too lost when following the story. However it is a short title that feels like it could have done a lot more with its intriguing setting, and while the tracking was on point most of the time there were moments where it could have been better. Rhombus Of Ruin is a fun experience and provides one of the best produced PSVR titles so far, but it ends a bit too soon.
Clever and charming in equal measure, Psychonauts in the Rhombus of Ruin is a decent enough, if overly lean and uneven excursion into VR for one of Double Fine’s most cherished series that could have been so much more.
From the mind of Tim Schafer and his team at Double Fine, a funny, charming VR Adventure. If you happen to have a Playstation VR,love Psychonauts, and are also going to play Psychonauts 2, then don't skip this game.
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Rhombus of Ruin accommodates Psychonauts with a comfortable home in virtual reality. Few aspects of its composition feel conditional, granting Psychonauts' beloved motif ample room to work through PlayStation VR's intrinsic weaknesses. Interquels, typically a model disposability, don't seem so strained or contrived inside of this peculiar parallelogram.
Psychonauts in the Rhombus of Ruin is a noble effort by Double Fine to give Psychonauts fans something to whet their appetite until the actual sequel comes out. Their attempt was misguided. Most of the game is hopping from host to host with a little puzzle here or there, of which none are ever challenging. With PSVR having a small install base and the steep pricing model for the game, it's not likely anyone will be getting sucked into Rhombus of Ruin. Just wait for the sequel.
Psychonauts in the Rhombus of Ruin delivers a passable tale that manages to capture the quirky aesthetic and humour of the original game. But its high price point, pedestrian puzzles, and failure to do much of interest with VR makes it something of a letdown overall.