Get Even Reviews
With a minimalist gameplay and offering the worst experience ever seen in a FPS, Get Even nevertheless succeeds in making an impression. With a great atmosphere and a quality soundtrack, the game brings a sweet madness in our sessions. The narration and acting of the main characters fascinate us during this well-designed investigation, even if there are some clich's. With more open areas and a better technique, Get Even could have been one of the unforgettable games of our summer, but instead of that, even if it's not memorable, it will bring you a cheerful experience.
Review in French | Read full review
Get Even has no shortage of cool ideas and ways to appeal to different play styles – but the parts don't quite come together as a coherent whole.
At first Get Even grabs your attention, but after a while you realize that before you only an imitation of a quality product with a completely unnecessary combat, boring story and dull characters. And this is for an intelligent psychological thriller just a terrible omission.
Review in Russian | Read full review
Get Even had a good base of neat ideas, but the execution of the overall product is so poor that many areas feel unfinished. Combat is quite simply a disaster, the graphics look like they've been taken from a 2008 PS3 game, and the soundtrack crushes your enjoyment far too often. The plot may well grab your attention, but the act of actually playing Get Even is nothing but a chore.
Get Even's goal is to get the player to question what is real and what isn't. While it succeeds in achieving this, I can't help but feel that it may be slightly too vague to truly hook its players. You'll spend a lot of time reading newspaper clippings and other scraps of paper that will eventually build a complete picture, but I struggled to muster the willpower to locate all of that information. There is very little that entices me to revisit Get Even and although it wasn't necessarily a bad experience, it certainly isn't a Game of the Year contender either. There's no questioning that Get Even offers a different dimension to the first person shooter genre, yet it struggles to maintain the aspects that make it most unique, quickly devolving into a repetitive cycle.
A sometimes beguiling yet, frequently intriguing blend of first-person exploration and shooter genres, Get Even's uneven execution results in a game that is commendable for its ambition and relentlessly engaging narrative, but one which ultimately fails to come together in practice.
Get Even works hard to tell a gripping story with themes of memory, mild horror, and psychological terror -- but there's something missing from Get Even at almost every turn. The kind of polish the game lacks is comprehensive, affecting the game's narrative, playability, level design, sound design, AI, and more, while still providing an enjoyable gaming experience. This is because Get Even is an intriguing psychological-thriller on clunky FPS rails -- a rich, detailed story muddied by its own interest in being something else.
It's ambitious, imaginative and often intriguing and does its best to deliver something fresh and unique. Unfortunately, Get Even fails to nail down the fundamentals, resulting in a sadly disjointed, overwrought experience.
Get Even is a strange game. It's almost schizophrenic in its execution, but The Farm 51 should be applauded for trying something different. It represents what I love about independent game development: it maybe a little rough around the edges, but it takes risks and provides a truly unique experience. For that I applaud it, even if I cannot unreservedly recommend it.
Get Even refuses to be pigeon-holed at any point, and though some people won't be able keep up with the madness, for those that can it's an entirely unique experience. Bandai Namco may just have the most interesting game of 2017 here, and a potential huge cult hit.
A unique thriller, which tells a twisty story with unexpected gameplay ideas.
Review in German | Read full review
Get Even is a respectable first-person shooter, sure. But despite finishing the game eager to start a second playthrough to experience the story with new perspective, the lack of player choice was a considerable disappointment. I felt duped for hunting down every piece of evidence during my time with Cole Black, because it didn't influence the truth that ultimately emerged. This omission reduces Get Even from an imaginative game to a passable one that made me feel I was watching a thriller film more than playing a game.
Get Even has some clunky mechanics, but has such a fantastic story that I wasn't that upset with them. Also it has a great soundtrack, some fun puzzles, and the CornerShot which is an awesome gun.
So-so combat and dubious PC performance can't overshadow a genre-defying game of narrative manipulation and polymathic mechanical trickery.
A bold and interesting Inception-inspired crack at delivering a twisty turny story, Get Even succeeds in making exploration and collectibles enjoyable, while the later combat engagements prove to be a grind. Overall, however, Get Even is a fun, if somewhat convoluted, first-person yarn.
Get Even is a good game that is on the edge of being great, but simply doesn't exceed all expectations in the multiple genres that make it up. It contains an intriguing story that hooks you from the get-go, gives you a decent amount of mystery and developed characters to go along with it, but falls short in the action portion of the game. It has more positives than negatives, but it could have been much better with a little bit of FPS refinement.
Get Even is not a bad game. In fact, there are moments where its storytelling and atmosphere really shine. However, it is held back by its gunplay, stealth, and at times an overly complicated plot. I felt relieved when all the pieces came together and the ultimate mystery revealed itself, but that doesn't excuse the confusion I had during much of the game. Perhaps the complex story could be forgiven if the game was a little more fun. It's unfortunate because there are elements of a good game in Get Even, but ultimately it tries to do too many things and only succeeds at a few of them.
Get Even is the core of a fantastic, provocative game that has the potential to be the kind of experience that only games could do, but that core gets rather frustratingly lost within decisions that would better fit within a box standard shooter that impudently goes after Call of Duty's crown. This is a game and a team with potential, but with Get Even, you're only getting a glimmer of that.
Combat in Get Even is relatively simple, and while the option for stealth or full-guns blazing is up to you
Get Even is one-of-a-kind experience, which will be appreciated by fans of the complex thrillers. With different styles of gameplay, great music & sound and heavy atmosphere, it is a must-play.
Review in Polish | Read full review