Micro Machines World Series Reviews
Micro Machines World Series fails to capitalise on what makes the toys and games so great, delivering a shallow experience unlikely to hold up against any level of nostalgia you might have for the tiny cars
Stick with the 1991 original.
Micro Machines World Series succeeds in some areas, as the controls has been nicely revamped and the Elimination mode works fine and is fun... But for the rest, this game lacks so much content (modes, challenges...) we couldn't believe it!
Review in French | Read full review
Talk about a squandered opportunity. There's nothing much wrong with the graphics or the rough-and-tumble arcade racing, but the new Micro Machines hasn't got the single-player mode to pull players in or the multiplayer content required to keep them there. There's a sorry sense of ‘will this do?' about World Series. While the nostalgia factor is high, the rest is a letdown.
If you're interested in preserving the shiny aura that surrounds the brand name, don't play Micro Machines World Series.
World Series is a hollow shell of a Micro Machines game. Codemasters has focused on an undercooked Battle mode and online play to the detriment of the core racing. The local multiplayer is when the game is at its most enjoyable, and zipping around the colourful courses in miniature cars remains a fun novelty. However, some glaring omissions and the small number of tracks and cars means you probably won't stick around for long, and no amount of loot boxes will change that.
Micro Machines World Series is a poorly conceived installment in the generally likable Micro Machines series.
There's something genuinely charming and interesting to Micro Machines World Series, but whatever that is quickly drowns in repetitive tedium. Bolting Overwatch's sensibilities onto a game like this is a novel idea but Codemasters never leans far enough in any one direction. As a result, this feels like a shell of a few different possibilities -- none of them ever making good on their individual promise.
This revival of the miniature racer has a promising core, but poorly-handled multiplayer and a lack of replayability leave it sputtering on the starting grid. Micro Machines World Series might fulfill a night of local matches, but that's about the extent of its strengths.
World Series really embraces an Overwatch format, presenting each of the game's 12 vehicles as a different personality and build.
World Series has tons of potential. It controls well, has some really great ideas, and even has an addicting formula that would keep players coming back for more. The issue is that this game lives and breathes by the player based and right out the gate, there's no one to play with forcing players to then play with the AI which is just not fun at all.
At its core, Micro Machines World Series had the potential to be much more than it actually is. More modes, more options, and more cars could've made this into a much more formidable game.
In the end, Micro Machines: World Series is disappointing. The offline modes lack variety, so those who aren't interested in online play must contend with a shell of a game. Those interested in playing online will feel like they're playing offline anyway since the community just isn't there. While the racing is enjoyable, the increased emphasis on skirmishes hurts the game when you realize that your contributions have little to no impact on the overall match. You can still squeeze some fun out of this, but most people would be better off leaving this title alone.
Micro Machines seems like a quickly done title, made just for cash in the nostalgy. If the developer fixes and expands his game, it will be worth buying – but not at this price point.
Review in Polish | Read full review
Great fun in the short term, Micro Machines World Series just doesn't have the legs to be something you'll return to again and again. The nostalgic pull might be strong, but unless you have friends prepared to regularly play it with you, it's unlikely you'll get swept up in Micro Machines World Series for more than a few hours.
A lot of good ideas poorly executed, Micro Machines World Series is good and fun on its basis, but it has not enough options to be enjoyed by the players.
Review in Spanish | Read full review
This isn't a bad game, but there are some omissions that have been with the series forever which are strangely missing.
Micromachines World Series tries to replicate the fun of classic games. 12 player online mode is not enough to compensate the absence of a career mode, the technical failures and some online design problems (such as the lobby system and menus).
Review in Spanish | Read full review
Mixing the old with the new, it's clear that Codemasters have tried to bring Micro Machines up to date in World Series. While there's plenty of charm to the classic racing and elimination mode, I feel they could have gone even further with the ideas in Battle mode and the variety of vehicles and weapons that it contains, bringing these back to the classic modes.
A disappointing homage to the Mega Drive games of yore, that emphasises all the wrong elements in terms of both gameplay and game modes.