Micro Machines World Series Reviews
Micro Machines seems like a quickly done title, made just for cash in the nostalgy. If the developer fixes and expands his game, it will be worth buying – but not at this price point.
Review in Polish | Read full review
In the end, Micro Machines: World Series is disappointing. The offline modes lack variety, so those who aren't interested in online play must contend with a shell of a game. Those interested in playing online will feel like they're playing offline anyway since the community just isn't there. While the racing is enjoyable, the increased emphasis on skirmishes hurts the game when you realize that your contributions have little to no impact on the overall match. You can still squeeze some fun out of this, but most people would be better off leaving this title alone.
At its core, Micro Machines World Series had the potential to be much more than it actually is. More modes, more options, and more cars could've made this into a much more formidable game.
World Series has tons of potential. It controls well, has some really great ideas, and even has an addicting formula that would keep players coming back for more. The issue is that this game lives and breathes by the player based and right out the gate, there's no one to play with forcing players to then play with the AI which is just not fun at all.
World Series really embraces an Overwatch format, presenting each of the game's 12 vehicles as a different personality and build.
This revival of the miniature racer has a promising core, but poorly-handled multiplayer and a lack of replayability leave it sputtering on the starting grid. Micro Machines World Series might fulfill a night of local matches, but that's about the extent of its strengths.
There's something genuinely charming and interesting to Micro Machines World Series, but whatever that is quickly drowns in repetitive tedium. Bolting Overwatch's sensibilities onto a game like this is a novel idea but Codemasters never leans far enough in any one direction. As a result, this feels like a shell of a few different possibilities -- none of them ever making good on their individual promise.
Micro Machines World Series is a poorly conceived installment in the generally likable Micro Machines series.
World Series is a hollow shell of a Micro Machines game. Codemasters has focused on an undercooked Battle mode and online play to the detriment of the core racing. The local multiplayer is when the game is at its most enjoyable, and zipping around the colourful courses in miniature cars remains a fun novelty. However, some glaring omissions and the small number of tracks and cars means you probably won't stick around for long, and no amount of loot boxes will change that.
If you're interested in preserving the shiny aura that surrounds the brand name, don't play Micro Machines World Series.
Talk about a squandered opportunity. There's nothing much wrong with the graphics or the rough-and-tumble arcade racing, but the new Micro Machines hasn't got the single-player mode to pull players in or the multiplayer content required to keep them there. There's a sorry sense of ‘will this do?' about World Series. While the nostalgia factor is high, the rest is a letdown.
Micro Machines World Series succeeds in some areas, as the controls has been nicely revamped and the Elimination mode works fine and is fun... But for the rest, this game lacks so much content (modes, challenges...) we couldn't believe it!
Review in French | Read full review
Stick with the 1991 original.
Micro Machines World Series fails to capitalise on what makes the toys and games so great, delivering a shallow experience unlikely to hold up against any level of nostalgia you might have for the tiny cars
Do this game again, but shift the focus so that everyone can enjoy it without relying on others being online, and then we'll talk.
Micro Machines World Series certainly has the capacity to entertain in short bursts, and particularly shines when played locally with a few mates, but its occasional performance issues, low budget sheen, and general lack of content ensures that it will be served more as a warm-up dish during a sociable gaming session, rather than the main course.
many veteran players of this series will feel let down by this latest instalment, and this is all down to the bare bones approach that the developers have taken by releasing this game with only 12 cars and 10 race tracks.
Micro Machines have been around for decades in one variation or another and Micro Machines World Series mostly disappoints in capturing the essence of the original release on NES. When the number of game options in a modern game feel like they aren’t much of an upgrade from an old NES game, you know there is a problem, which is the case with Micro Machines World Series.
An excellent online lobby simulator, but an average online racing game.
Micro Machines World Series has a good variety of cars and tracks, and these tracks are the highlight of Micro Machines and even provides some fun for some time. Unfortunately, the inaccurate controls and the lack of content, game modes and an option to play the game offline even with other people, takes away much of the quality of this Micro Machines.
Review in Portuguese | Read full review