Under the better-than-ever graphics and great-as-ever core wrestling gameplay, WWE 2K18 is a largely disappointing iteration. It wastes too much of its ambition on the poorly written and dull MyCareer RPG mode, leaving its other promising modes to languish for another year. What few enhancements we get to the carry mechanics and eight-person matches are welcome, but not as much of a year-over-year refresh as would be needed to keep the excitement level as high as it's been in past years.
More frustrating because of the things it gets right than the blindingly obviously problems with bugs, a dull career mode, and a strange new loot box system.
Exceptional when it all works, but for the third year running launch-day gremlins prohibit an even greater score.
WWE fans might get a kick out of creating their own wrestlers, entrances, and promos, but the basic mechanics won't appeal to a wider crowd
With the glitches piling up and very little in the way of innovation, WWE 2K18 continues the series' floundering output.
Much like being a fan of the real thing, WWE 2K18 is often more of a chore than it is fun. Hilariously, yet tragically, I still find myself hoping it'll be better next time.
2K Games and Yuke's have heard the critics and learned from them. WWE 2K18 improves throughout its predecessor. My Career mode is full of possibilities and Road to Glory gives endless fun. In addition, WWE 2K18 has somes new mechanics that brings variety to the fights and it has the largest roster in the entire series.
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Despite some light areas of concern with gameplay and some of the auxiliary modes and features, the core of the WWE 2K franchise has been strengthened. It won't scratch every itch that virtual wrestling fans have, but the game is deep and fun. At the end of the day, that's what we're looking for in video games.
For WWE fans, there is a lot to like with the package, but ultimately, bad design cripples what could be a real winner. While I was not the biggest fan of them, the removal of the showcase events is a huge loss for longtime wrestling fans. The game still lacks any kind of decent general manager mode and offers players no way to set up and book their own fantasy wrestling shows. This mode was included in the series many years ago, so it shouldn't be that tough to get it working on this generation of consoles/PC. On the gameplay side of things, 2K is still falling way short of the fun and simulation aspects of much simpler WWE games from the 1990s. Only the most hardcore WWE fans should apply. On a scale of 10, the PC version is probably two full points better than the console versions. I wish it wasn't true, but it's damn true. 5/10 Phenomenal Forearms
WWE 2K continues to modify and improve its content on an annual basis. WWE 2K18 comes with improvements that include most of the game modes, but not the root changes or upcoming additions except the new lift system, the best character models in the history of the series, the improved lighting system and the presence of a large number of wrestlers. In the game, anyone can notice that these changes are almost minor and do not provide much difference from last year's version.
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