Monster of the Deep: Final Fantasy XV
Top Critic Average
Monster of the Deep: Final Fantasy XV is a chill-ass game, and that's meant to lure in a very specific type of player. Seeing random wildlife from Eos and interacting with the cast was fun, and I feel like the tension of seeing everything in first-person elevates the sometimes rote act of fishing. It's just silly enough to work for the select few that will meet all of the requirements to actually boot it up.
With patches, Monster of the Deep will likely improve, and there's a lot to enjoy here for players for which it does appeal. For most though, this title will be a hard pass.
Monster of the Deep definitely succeeds in immersing players, though fans of Final Fantasy may be left sorely wanting. It comes with a hefty price tag and, gameplay-wise, there's so very little tying Monster of the Deep to Final Fantasy XV even if it does feel like part of the universe.
Once I'd experienced my first fish explosion and got over how thirsty all of the Final Fantasy XV characters were being, Monster of the Deep just felt like a chore.
Monster of the Deep: Final Fantasy XV is a nice fishing simulator with popular characters that lacks a variety of modes and a competitive multiplayer. Still, this is one of the most attractive games for VR in recent times, which should be played by all fans of the genre and Hajime Tabata fans.
Review in Russian | Read full review
The wonky motion tracking and cumbersome menus may leave you reeling, but Monster of the Deep: Final Fantasy XV is not the gimmicky gag that many expected it to be. This is a hearty package with a surprising amount of meat on its bones, and it's a feast for the eyes in PlayStation VR. Cut corners like 2D cut-scenes do break the immersion somewhat, but relative to expectations, this is way better than it has any right to be.
While far from a meaty experience, what's there is all good stuff.
There was so much to hope from Monster of the Deep : its shimmering universe is pretty amazing once equipped with the PlayStation VR, and the game offers a beautiful walk in the land of Eos. Unfortunately, Square Enix's first virtual reality game misses the spot by falling short on ideas : the game repeats the same mechanics from start to bottom. Still, the idea of defeating a gigantic boss using a crossbow before shoeing him offers some satisfaction from time to time, but the adventure itself looks more like a storm in a teacup.
Review in French | Read full review
It's undeniably a weird package, but Monster of the Deep: Final Fantasy XV manages to make its eccentricities work for it, rather than against it. Not only is it the best fishing game I've played in virtual reality, but it's also a true delight for Final Fantasy fans. Getting to see these iconic characters and creatures in a new way is simply fascinating, and it has me delighted at the prospect of future Final Fantasy virtual reality titles.
Despite some persistent technical issues that dragged down the experience, Monster of the Deep is surprisingly ambitious, and one that I did not expect to enjoy as much as I did. I can only hope Square Enix is able to smooth out the game with subsequent patches because I was a little taken aback at the lack of polish in certain areas of the game.