Wasteland 2 Reviews
Wasteland 2 is an intricate and triumphant return of a role-playing classic.
These mostly minor issues aside, Wasteland 2 is a great sequel. It's very clearly made with love to be true to the original game while still learning from the games that followed. In going for something so unapologetically old-school it does sacrifice the ability to do anything new with the format, as Divinity: Original Sin managed to do in many ways; that game's flexibility does arguably make it the better of this year's two old-school, turn-based computer RPGs. This hardly matters, though, because if you like one you're almost certainly going to like the other. Both are great games that set out to stick their fingers in the same quivering part of your brain and make it throb like it's the 1990s. Choose magic, choose a shotgun, or better still, find time for both; computer RPG fans haven't had it this good in ages.
All in all, I'm very pleased with Wasteland 2 and I would highly recommend it to anyone who enjoyed the original. But for those who never played Wasteland 1, the appeal of this sequel may be a mystery. My advice for you is to pay the $5.99 for the original game on Steam and play it to the end. Know your roots, kids! And get off my lawn!
Like the post-apocalyptic wasteland in which it is set, Wasteland 2 is unforgiving, but unlike a real apocalypse, it's a blast to experience.
An excellent RPG despite its glitches, with combat and writing as good as its predecessors'
Sprawling, addictive, and finding a potent balance between suspense and fun, Wasteland 2 fits great in any PC gamer's collection.
Full of meaningful choices and rich lore, Wasteland 2 justifies the 26-year wait for a sequel.
Awaited for well over a decade by now-ancient gamers, Wasteland 2 manages to live up to the spirit of the original while going beyond it in terms of depth and detail. While there are bugs to be fixed and the difficulty may be too challenging for some, any lover of turn-based RPGs should add this one to their Steam library as soon as they can.
Although I found the game to be frustrating and at times even annoying, I believe this speaks to the condition of such a trying way of life, of the feeling of near hopelessness which the game expertly...
Yet these gripes feel minor in a game that offers so much. After all the time we've spent traveling the wastes, there's still more we have yet see. Wasteland 2 may not be the best looking game nor does it play in any sort of revelatory fashion, but it can still pull you in and refuse to let go.
An old school RPG that you can really sink your teeth into. There are hours of combat and questing to be had, and with a little more presentational polish, Wasteland 2 could've been something really special.
It's a wonderfully old-school RPG, something fans of a bygone era can use to scratch that nostalgic itch and new gamers can use to acquaint themselves with how things once were.
The incredibly dark but somehow still humorous trek through the wastelands delivers, with an excellent combat system, interesting challenges, and compelling puzzles
Overall, Wasteland 2 has stayed true to its premise, and deserves a place alongside Divinity: Original Sin as one of the best cRPGs of its era. Immersive and intriguing, the game balances risk and reward; pushing the player to the limits of their inventory and capabilities time and time again; like only the best survival games can.
There are between fifty and seventy hours of gameplay in Wasteland 2 for those willing to invest in its world, explore each new area fully and complete each available mission. That we were happy to do just that is testament to the brilliant design, engaging storyline and immersive combat of inXile's world. Brian Fargo and his team have excelled here, and it leaves us with one remaining question - if Wasteland 2 is this good, what can we look forward to with the forthcoming Torment: Tides of Numenara?
Brilliant stuff.
There's a level of roughness here that I couldn't help but be a little disappointed by after such a long development time. For every smartly written sequence with vibrant locations and characters, there's an aimless fetch quest or an overlong combat section. Oddly enough, despite the content added in Wasteland 2's extra year of production, I think the game could have benefited from being cut down, edited to emphasise the best bits and get rid of some of the clutter. I like Wasteland 2, I really do, but I can't help but think it's not quite the masterpiece we were promised.
I absolutely loved Wasteland 2. It succeeds on a variety of levels and manages to overcome its shortcomings by the sheer force of its overwhelming strengths.
As much negativity as Kickstarter has been saddled with over the past year, I feel reassured that good things can come of it thanks to this game here. Though Divinity and Shadowrun were also big successes that were funded through Kickstarter, it almost felt for a while there that Wasteland would get lost in their shadow. That thankfully isn't the case, since in this gamer's opinion, Wasteland 2 is a much bigger and more varied CRPG than either of those two titles. Fargo & Co should be proud of what they have here, and I sincerely hope that the market allows them to make a Wasteland 3.
I have no doubt that Wasteland 2 is going to become another classic alongside it's forbears and provide gamers with hours upon hours of RPG entertainment. Fans of both isometric strategy and in depth RPG's are going to love this game.