SMITE Reviews
Smite puts the powers of the gods in your hands as you engage in a battle that will rattle the heavens.
A wide variety of modes (distinctly different from other MOBAs) and a healthy roster of interesting characters make Smite a great option for players of all skill levels
Smite is an enjoyable experience and fun to dip into. It was also useful when I wanted to scratch a MOBA itch (which sounds like some horrible ailment) and didn't have the level of concentration I still need for Dota. There's a refreshing exhilaration which comes from being down on the board instead of up in the sky and it might catch an audience who bounced off other MOBAs or found them dull or frustratingly complex.
I like SMITE. I like it a lot, and I wish it well. I'll probably continue playing the game in my off-time, as it provides an easily accessible source of fun. This MOBA is quick and flashy, has great combat. It's a model that seems to be what HiRez is sticking to, so I can only hope that they don't make a huge bunch of changes just a few months after launch. If you like the idea of MOBAs, but haven't really dug into them because of whatever reason, give SMITE a try. It's different without being alienating, and has a lot going for it already.
Hi Rez studios has a game changer on their hands here. SMITE is an incredibly fun and addicting MOBA that is perfect for those who are looking from a change of pace from your typical MOBA. It features a great cast of characters, great gameplay, fun game modes and plenty of incentive to keep playing. It's free to play but it isn't pay to win. It has been an absolute joy seeing SMITE grow over the last 8 months and I cannot wait to see what the future holds for the game.
Smite adds a welcome twist to the MOBA formula and, with constant updates and tweaks made with the help of the community, doesn't look like it will be fizzling out anytime soon! If you've ever wanted to know what it would be like to throw Thor's hammer into Poseidon's face, look no further than Smite: Battleground of the Gods.
A new perspective on familiar game design can make everything feel fresh, and Smite doesn't stop there.
But is it worth it? To somebody familiar with the genre, quite possibly. Despite my trepidation at learning another set of items, I still find myself queueing up for a quick game to explore new gods, because even if their outfits point towards a culture of ingrained sexism, the powers and interactions are compellingly equalized. But for a newcomer? It's a bit more complicated. Smite wants to help them to succeed, but I'm not sure it ultimately knows how.
Smite makes the MOBA more approachable with smart tweaks to the formula and action RPG-inspired combat.
The fact that you can play as the Mayan god of bees is just the icing on the cake. If you've never played a MOBA before, SMITE is an excellent place to start.
I never expected Smite to worm its way into my roster of games I keep playing after review. It's a small number because there isn't enough time in the day for more, but Smite's going in there. It will likely be my go-to MOBA, at least until Heroes of the Storm. There are still almost 40 characters I've barely played, many not at all, and I confess that I might even chuck in a bit of money so I can grab some of the ridiculous god skins. Catwoman Bastet, Sith Lord Sun Wukong: they are absurd and I must own them.
All in all, Smite is not a perfect game. Anyone familiar with HiRez will remember what they did with Tribes: Ascend. What was once a fun game became cluttered with pay to win advantages and heavy mismanagement. Regardless, Smite is a fun game, and as of right now is void of any pay to win schemes.
Smite has officially launched on the Xbox One today and if you're a fan of MOBAs, you'll want to check it out as it has great controls, a long list of Gods to play as, and multiple game modes that will please most.
SMITE feels natural to play on Xbox One with a controller, something I was unsure it would as it's a very 'clicky' experience on PC. With the Xbox One now having its first MOBA, hopefully this will open the doors for others to come to the platform, as long as they are done properly and with care, just like SMITE.
SMITE is a fine game and a great choice for folks who may not spend a lot of time on their PC, but there are a number of shortcomings present in both editions that prevent me from playing it as much as some of its competitors. Still, it's a perfect starting point if you're looking to get into the genre, especially with the intuitive controller scheme.
A solid console adaptation of an intricate and rewarding competitive experience, but not without rough edges.
One of the best MOBAs on any console and a good introduction to the genre in general, thanks to its more console-friendly controls and fun premise.
All in all SMITE offers up a refreshing take on the MOBA genre. It is not a genre I spend a lot of time with, but I can already say that I have found SMITE to be more to my liking than any of the others I have played so far.
While it doesn't reinvent the genre or lend it much additional flare, Smite is still a worthy addition to the legions of MOBA games that are now available. In particular, it works pretty well on the Xbox One, where you'll never feel gimped by the reduced number of inputs available to you on the controller.
The first true MOBA on consoles