Diablo III: Reaper of Souls
Top Critic Average
The story is lacking, but great environments, a new class, and more freedom—partially from the free patch—make for a better Diablo III.
The first expansion for the action role-player makes the changes players wanted - and a good few more besides.
Reaper of Souls is sinister-looking, sports great variety, and delivers all the looting and slaying Diablo fans want.
It won't win over Diablo III haters but this is a competent expansion that will renew the addiction for fans and help to earn new ones.
Though Reaper of Souls' story additions feel too open-ended, the new Crusader class and Adventure Mode go a long way towards revitalizing Diablo's inherently fun and addictive core gameplay.
Sweeping changes to a game that was in dire need of resuscitation do not disappoint. Dynamic game modes keep players coming back for more
Reaper of Souls reinvigorates an already great game
Reaper of Souls brings great new campaign content to Diablo III while also giving you tantalizing reasons to revisit the places you've already been.
If the purpose of an expansion is to not only introduce new content, but also extend the life of its core game, Reaper of Souls delivers. Act V might seem a little light, but Reaper of Souls' new features and Adventure Mode make it an essential purchase for anyone with even a passing interest in Diablo III.
Diablo III may have lost its allure after a first months of play, but Reaper of Souls has sucked me right back in again. Most of these additions should have been in the base game from the get-go, but there's no denying that they're welcome changes. Now that Diablo III has a new base to work from, I hope Blizzard keeps at it to make it the best they possibly can. Thankfully, Reaper of Souls gives me hope.