BattleTech Reviews
Harebrained Schemes finally gives fans a faithful recreation of the tabletop mech combat series!
When I heard that Paradox and Harebrained were doing Battletech, I expected great things. What I got was... a good thing. Perhaps not actually GREAT in the traditional sense, but fun enough despite its load times and tactical simplicity and clunky graphics and animation. When you punch a mech hard enough that its laser-cannon-equipped arm flies off, or hammer a rain of missiles from the sky into a giant robot and cause its core to explode in a fireball, it's satisfying and lovely. A little more slickness and tactical depth might not have hurt. But overall, I found my time in the cockpit of a giant doom robot to be quite a giggle.
The tactical combat in BattleTech is excellent. Building a roster of gigantic killing machines and managing sundries offers a long-lasting gameplay loop. With a sharper narrative and more polish around the edges, the turn-based 'Mech-killing experience would have been unstoppable.
Battletech demands your attention and time. I can't wait to dive right back in when I have the time.
Review in Turkish | Read full review
Everything in the battles is done perfectly. Deep tactics with a lot of different ways to fight, requiring to keep a lot of parameters in your head, will not leave time for other activities.
Review in Russian | Read full review
Great turn-based strategy from BattleTech universe. Howevere it needs some updates and performance adjustments.
Review in Slovak | Read full review
Despite the issues, I'm really enjoying BattleTech. Get past its learning curve and get a few missions under your belt, and you begin to feel like a capable commander. The company management gives a backbone to your progression, while the mission gameplay is an enjoyably tangled web of tactical options and trade-offs. It's far from a perfect game, but it's a solidly good title that's a welcome entry in a long-overlooked franchise.
An unmissable strategy gem that will unquestionably keep you playing one more contract. If you like mechs or tactical strategy games you'll have a great time here whether you are a newcomer to the universe or not. BattleTech gets my full recommendation.
While the story in BattleTech takes some interesting turns, and the combat is slow if serviceable, the game chugs along as playable with occasional moments of greatness. The major issues come from how combat is both too slow at times and too random, plus there are too many numbers to sort through for anyone short of the very dedicated. The structural problems are too ingrained in the game to easily fix, which is unfortunate as there is actually a solid package underneath the problems.
Let us have a quick recap. You run a mercenary company, and you need money to run it properly. To get the money, you have to do combat missions with Mechs. These missions are hazardous and could mean losing money from dead pilots and destroyed Mech. Honestly, BattleTech is a harder game overall and I love it. The challenge in XCOM was dealing with limited resources, time and RNG. BattleTech is dealing with accounting and RNG.
An authentic experience that brings a tabletop game to an interactive medium, Battletech is a purist's dream come true.
BattleTech skillfully combines MechWarrior and X-COM, creating a title that will keep you occupied for hundreds of hours in singleplayer and multiplayer both. Its only flaw are the overly simple RPG elements.
Review in Slovak | Read full review
The world of Battletech drew me into this game, and the combat, while not well explained, kept me trying over and over again to tackle missions that kept pushing back on my less-than-amazing brute force tactics. A must play for any tactical or strategic minded player.
If you can ignore the possibility of rerolling missions and accept what you’re given BattleTech is definitely a success on par with other tactical games in the genre. You get satisfaction in your victories, frustration in your failures, and sweet relief when you barely manage to escape alive. It brings back the magic and wonder of playing XCOM combined with the technicality of games such as EU4.
This game is fun, but broken. Due to it's current state I can sadly offer no better score. Would love to revisit in the future to hopefully update on its progress.
Superb combat, a lengthy single player campaign and most of the old Mechwarrior charm makes for an excellent turn-based experience. The surrounding story and meta is sludgy but adequate. Multiplayer works and is a blast but quickly loses its appeal without any progression or tracking. Could have been so much more, but what's here is a great turn-based game.
Exceptional tactical and strategic layers paired with a often rewarding mech management / risk and reward system makes BattleTech a must have for any turn based strategy fan.
Review in Portuguese | Read full review
For fans of the BattleTech IP, this game is a no-brainer. For everyone else, it's still worth a go but not the best game out there. While the core gameplay is fun enough, the difficulty of entry can be off-putting until you wrap your head around everything. Thankfully, the freedom of customisation that has kept so many BattleTech fans loyal to the series is on full show. Though its execution leaves much to be desired, the game is a solid entry in the BattleTech video game line-up that'll satiate your need for another Mechwarrior game for a while yet.
BattleTech's tactical core rewards planning and battlefield awareness, but difficulty spikes alongside pacing and performance issues take away from what's otherwise a great turn-based title.