Megadimension Neptunia VIIR Reviews
In conclusion, I can sum up this game as “the title I bought a $300 headset for that doesn’t even work with it anymore”, and that’s a big shame, as the core RPG here is pretty decent at best, but even that feels weirder compared to prior Neptunia RPGs, with some changes to the usual formula that don’t really feel that great.
I did enjoy this game and I would recommend trying it to anyone whom this type of comedic game appeals to. I will say that not everyone enjoys this style of game, but it is definitely one of the better examples of the type. The cast of characters brings a lot of fun to the series and the absurdity of it will make most players laugh. The only other caveat I would include is that if you have already played Neptunia VII, I would wait for one of Idea Factory’s frequent sales as there isn’t too much different about it.
Unless an avid fan of all things tied to the Neptunia series, there's little reason to try the borefest known as Megadimension Neptunia VIIR. Repetitive, with not much humour, and with a profound unwillingness to add something new, or at least fix past flaws, one can easily find a better JRPG fix.
With a story that has not changed and a layer of optional VR added to the original game, Megadimension Neptunia VIIR is not perhaps a compelling buy for everyone. It is a good excuse to put on a virtual reality headset, and there are some notable quality of life improvements that when coupled with improved visuals make this a worthwhile play - especially if you missed Megadimension Neptunia VII the first time around. Megadimension Neptunia VIIR likely will not bring new people to the series, but returning fans of the Neptunia titles will likely enjoy the presentation, characters and numerous systems of progression.
As the hours ticked by I kept waiting for the game to stop screwing around and get down to business but with all the starts and stops, it only ever seems to flirt with the prospect. This one’s best left for the diehard fans and maybe those with a high tolerance for Japanese quirk who don’t mind enduring its more off-putting elements to get to the hearty JRPG goodness at its center.
Megadimension Neptunia VIIR is an entertaining title for Neptunia fans with its unique characters and storytelling. However, with only minor campaign adjustments and a slapped-on VR experience that is more novelty than necessity, those who have played the original title will have a difficult time justifying a return visit. For everyone else, go with the blessing of a CPU.
The tacky VR integration in this instalment sure isn't a big leap forward for the series and the changes to the battle system make for a game that's lacking in challenge. The new characters are entertaining and some of the jokes land, but it never comes together into anything satisfying.
Megadimension Neptunia VIIR is a very fun game, but if you have played and beaten the regular version then, other than the short PS VR segments you might at first think there's not much in here for you, which is a yes and a no situation. The new version is running on a different engine than the one for Megadimension Neptunia VII, and that means you get improved graphics and a revamped battle system along with the new PS VR (optional) segments.
Megadimension Neptunia VIIR can be considered a Director's Cut of Megadimension Neptunia VII. VIIR is a great RPG with a lot of humor and this new version brings welcomed adjustments to the original and adds a variety of VR content.
Review in Portuguese | Read full review
An excellent JRPG.
Successful reboot of a game that came out two years ago, now with mediocre VR option. Unfortunately there isn't much for owners of the original.
Review in Polish | Read full review
Overall I think that Megadimension Neptunia VIIR as a game is pretty mediocre; it’s right on the 5 / 10 line for me and I don’t think I’ll be coming back to it, personally. For some people (And most importantly fans), this game will be the bees’ knees, but for me I’d rather go and look at my better quality waifus.
Megadimension Neptunia VIIR is recommended for fans of the original. But tacked-on VR scenes won't do much for those looking for new and exciting experiences. The new tweaks to some systems help to give players more tactical options, but this is essentially the same game that launched in 2016, in a prettier package. For the diehard Neptunia fanatics, that'll be all they need to buy in. However, for $20 less, the original release is available sans VR play and without slight graphics upgrades.
If you have a Vita and want to try the series, I definitively recommend you also play Hyperdimension Neptunia Re;Birth3: V Generation, what is, in my opinion, the best Neptunia game!
Quality of life improvements over the already good Megadimension Neptunia VII make this the best Neptunia game to date.
The question is, though, if it’s worth picking up VIIR if you’ve already played or own VII? That one, I’m not so sure. What you’re getting here seems more like an expansion to VII than any kind of remake or remaster, which can make its full $60 asking price (at the time of writing) hard to swallow. While I do like some of the changes to the battle system, the selling point of this release, the PSVR integration, is a cute time-waster at best and an annoying distraction at worst.
I've only played a few of the Megadimension Neptunia games on PS3 and Vita but Megadimension Neptunia VIIR is by far my favourite of the bunch, it's the best looking and the most accessible. The issue is, will existing owners find anything new in picking it up? Other than the improved graphics, revamp of the controls and menu systems, and the added (VR) interaction segments – not really. The game seems easier, there is no New Game+ and my colleague who has fully completed the game has informed me that there is only one ending this time around instead of two. I would still highly recommend fans of the series and newcomers to pick it up, just be aware that this isn't a new game, it's just a very good remake of a game from 2015.
This is more of a fan service update rather than a proper remaster. There are some good changes to the combat system that add more strategy to it, but overall, the experience of the game is still mostly the same if you ignore the partial VR support that is typically limited to a single gameplay mode.
I know this review sounds a bit like a glorified changelog, but I wanted to make it clear to everyone this isn’t just Megadimension Neptunia V-II with a new coat of paint and some VR slapped in it. Every system in this game has been redone or tweaked for the better. This game is a testament to just how much Idea Factory has learned over the years, and they have created a near perfect experience here. The DLC characters from the previous release being removed isn’t a huge loss, but the biggest hang up is the pricing. At $60 I find it hard to recommend this to everyone that has already purchased V-II this soon after its release. If you’re a fan of the series or you didn’t buy the previous release this is a must have title, but if you own V-II currently you may wanna wait for a price cut to jump in here.
Don't let the odd marketing fool you — there is far more to Megadimension Neptunia VIIR than just its VR. Between its quality of life updates, reworked mechanics and enhanced combat, this game represents the series at its best.