Fallout 76 Reviews
In 2024, Fallout 76 finally captures a lot of the post-nuclear experience I love. It trades roleplaying decision-making for multiplayer shooter antics, but it still needs more endgame content and a fair inventory solution.
Fallout 76 attempts to take the series into the world of always online multiplayer, but it may have left too much of the original franchise trademarks behind.
The rich wasteland map of Fallout 76 is wasted on a mess of bugs, conflicting ideas, and monotony.
A beautifully crafted but ultimately repetitive world, and a disappointment when it comes to options on PC.
Bethesda's attempt at Fallout multiplayer is, like so many of the series' vaults, a failed experiment.
Fallout 76 has glimmers of the trademark series' sci-fi splendour, but they're few and far between.
When Fallout 76 is working as intended, it's an easy game to lose yourself in, as meaningful discoveries are everywhere. But those moments are often destroyed by glitches, crashes, and technical issues
Fallout's mutation into an online multiplayer hybrid leaves it weak and soulless.
Fallout 76 strives to be both a single player experience and online multiplayer game, and due to the concessions it makes to achieve this, ends up falling short in both objectives.
Fallout 76: Steel Reign isn't much to shout about by itself, but it offers a good overview of just how far the game has come since its disastrous launch.
Fallout 76 feels like an atavistic reprisal of a late-2000s MMO.
If you can re-frame Fallout 76 as a survival crafting game in the Fallout universe rather than viewing it as the next instalment in the series then you will have a better time. It is not without its faults, but there is a base there that has the potential to be improved upon as time goes by.
Fallout 76 is an ambitious game that's burned by it. The online features hamper what could have been a great Fallout game.
Fallout 76 is a game with alot of potential but with very little to offer.
Review in Arabic | Read full review
All in all, I dreaded every hour I had to keep playing Fallout 76 for review. As soon as the game was beginning to teeter on fun or interesting, a bug or a frustrating gameplay design element would quickly remind me that the game was otherwise. I'm interested to see whether Bethesda will continue to put work towards making this a somewhat enjoyable experience or if they'll just save their money for Fallout 5.
Neither in its concept nor in its execution has convinced us the first Fallout Online, which perhaps should have looked a little more in the mirror of The Elder Scrolls: Online for its debut. Will it come back? Only time will tell.
Review in Spanish | Read full review
This is a huge, rare, total miss by Bethesda, and even if it’s improved in time, I can only judge it by the hours I’ve lost to it so far.
Brings friends and some patience to enjoy Fallout 76's massive wasteland.
There's no sugarcoating it: Fallout 76 comes up short at nearly everything it aims to be. It's not a good role-playing game and it's not a good multiplayer experience. It never really feeds into the gradual RPG power fantasy but it's also inadequate as a survival simulator. In wanting to be so much, Fallout 76 doesn't amount to much at all.