This is by far and away the best MXGP game to date, and the result of developer Milestone finally getting to grips with the Unreal Engine — despite the recently disappointing MotoGP 18. MXGP Pro still lacks technical polish and misses the magical 'wow' moments that great racing games feature, but this is now a great platform that they can build upon for the future. The difficulty curve will not be for everyone, but MXGP Pro is all the better for it.
After last year switch to Unreal Engine 4, MXGP keeps improving its physics and graphics. Now it is time to cut the long and boring loading times between the enjoyable motocross races.
Review in Italian | Read full review
The new Pro Physics and the Compound do not seem to justify a new outdated MXGP game.
Review in Spanish | Read full review
Milestone could have offered the best motorcycle racing game ever with the MXGP Pro, but despite the dramatic improvements in graphics and gameplay, the game's lack of balance in difficulty, few content make it lie in the middle as one of the games. The experience is good, but not the best. In my opinion, the studio needs a rest period to rearrange its papers and focus on one or two titles a year to give them a better experience, rather than offering more than one medium-level titles.
Review in Arabic | Read full review
Saying that Milestone need to take a step back with its dirt bike games and rework everything is becoming as tired a statement as saying Telltale needs to use a new engine. But it remains true yet again with MXGP Pro. A very slight improvement over MXGP 3, but a noticeable step back from Monster Energy Supercross, MXGP Pro is largely a spectacular disaster. It gets a couple things right, and offers a new slate of tracks to race on, but you'll be too busy slamming your head into a wall to really notice.
MXGP Pro is the best of Milestone's Motocross series of games, that much is certain. It doesn't differ too much from their previous Supercross title, which is a negative, but certainly offers their best outing on two wheels so far.
Having played Supercross, there was a major sense of deja vu with this game. To be honest, once I was racing it was impossible to tell which game I was playing. No doubt, zealots of these games would know instantly by location, driver, and bikes. For me, it was more of the same and so my initial excitement level was much lower when I started racing with MXGP Pro.
This is Milestone's best MXGP title to date, improving the graphics, improving the physics, the handling, and the realism, all whilst keeping the title accessible to players of all levels.
But that feeling only lasts until you're accelerating out of the final corner like you've done sixty times without issue in this event and your bike decides for no reason at all to rear up like freakin' Seabiscuit, throwing you to the ground an inch from the finishing line. At that point, the promising feeling drips away, and you start to think that given this is the 15th racing game Milestone has released on PS4 in four years, we could be in for a real treat when they slow down and actually finish one.
Forgettable, drab and middling to the extreme, MXGP Pro is an unfinished two wheel disaster.