Quest for Infamy Reviews
Be that as it may though, this is still a good crack at the Quest for Glory formula that, like Roehm, has little stomach for infamy but doesn't do a bad job at reluctant heroism. If you remember the original games fondly, you're almost certainly going to enjoy it, even if it doesn't quite reach their level. If you've never played them, the whole set of originals can be had for ten bucks at GOG.com (with a VGA remake of the second available elsewhere). It's impossible to recommend playing Quest for Infamy before or instead of those, but do keep it in mind for when you're done, and enjoying the knowledge that there are, finally, more games like them both out and on the way.
Quest for Infamy is a near perfect recreation of point-and-click adventure games of the past. Featuring hilarious dialogue, immature humor, a variety of locations to explore, some clever (and some frustrating) puzzles, and a decently long campaign with an interesting story to unravel. Game breaking bugs and a few of the genre's persistent issues, such as frustrating design and confusion as to where to go or what to do next, do present themselves and in this modern era are far harder to forgive. Still, Quest for Infamy is fun, funny, and worth giving a shot.
Unlikely to live in infamy. Quest for Infamy is a reasonable attempt at making a Quest for Glory game, but it's let down by dull combat and puzzle design.
With enough choice to make it feel real and human, the player will find no shortage of dastardly deeds and hilarious moments to make playing through to the end worthwhile.
A lovingly-crafted though flawed adventure in the Sierra mold.
It's a decent price for what it is too so if you loved the classics, give this a try. If you are too young to remember the classics… but like the idea of being a bit of a rogue amongst some pretty painterly scenery… grab a copy.
Quest for Infamy is an excellent outing for fans of those old-school, point-and-click fantasy games of yesteryear. It's packed full of missions, side-quests, and things to discover, albeit a little bare. The writing and characters breathe so much life and comedy into this game that you can't help but have a merry old time with Mister Roehm.
Quest for Infamy is, for better or for worse, a love letter and modern re-imagining of the classic Quest for Glory and even King's Quest games from the golden age of PC adventure gaming.
Quest for Infamy is an extremely rough diamond, buried under one too many layers of mess. If one can dig it out they will find a real gem, and it shows promise for future offerings from this team.
It's a shame that Infamy devolves into such juvenile practices as there are some nice flourishes on display – for instance, the hand-drawn aesthetic lends a quaint, homely feel to adventuring that feels refreshing in light of the grandeur that western RPGs typically strive for – yet it's impossible to root for a game that makes such a critical misstep.
Quest for Infamy is a solid throwback to the classic point-and-click adventure days but one that isn’t a must-play by any means. It has some good art, funny writing at times, and some good puzzles but the combat is pretty bland and the voice acting is some of the worst I’ve heard in recent memory. If you really have an itch that needs to be scratched by this style of game give it a look but otherwise you aren’t missing much.
Quest for Infamy is an archaic game, that was not adapted well to modern consoles. It has several design and gameplay issues, yet after finishing it I had to admit that I had fun with it. It may be just the nostalgia for the games I played in my teenage years, but Quest for Infamy managed to engage me in its world and story.
Combat could have been an improvement to really spice up the package, however the main point of the game comes through the questing and puzzle solving, and in this area Quest of Infamy shines with quests that will definitely get players thinking.