Sekiro: Shadows Die Twice Reviews
FromSoftware did it again. Sekiro: Shadows Die Twice is pure adrenaline and one of the likely candidates for game of the year.
Review in Slovak | Read full review
It’s an absolute treat to see FromSoftware find ways to challenge gamers again, again, and a million more agains, without having to use the same formula repeatedly. With Sekiro, they have created something that’s new and fresh, while tweaking their ideas of gameplay mechanics to perfectly fit.
Sekiro: Shadows Die Twice is the ultimate challenge from From Software. Ashina is a treat for explorers and players who are seeking memorable fights, and enemies more merciless than ever. And after you complete the decisive test of patience and tenacity, you can add it to your gaming curriculum as one of the most satisfying moments of your adventures. Sekiro is a must-buy and one of the best games of the year.
Review in Portuguese | Read full review
Hidetaka Miyazaki has achieved with Sekiro what seemed impossible, create a game that looks from face to face to Dark Souls and Bloodborne, a challenge that we can assure has emerged victorious. With new mechanics and winks to the past, this new work will once again put to the test our capacity to deal with frustration. We should not lower our arms, the reward that awaits us is a unique feeling of self-improvement and we should not be afraid to die either. In order to account the shadows live twice.
Review in Spanish | Read full review
To sum up, Sekiro: Shadows Die Twice is a new gift from FromSoftware to the game world.
Review in Turkish | Read full review
Although not for everyone due to its difficulty, Sekiro: Shadows Die Twice is a truly great game that will have you coming back for more.
Sekiro: Shadows Die Twice cleverly evolves the Souls formula in a compelling and refreshing direction. Feudal Japan is an era ripe with opportunity and the developers made the most of it with beautiful vistas, elaborate castles, and mesmerizing enemies—both era-appropriate and mythical creatures. While the name FromSoftware comes with a lot of expectations, Sekiro stands on its own as one of the team's best efforts yet
Sekiro: Shadows Die Twice easily stands as one of the best games of this generation, and a testament to From Software's continuing ability to surprise us, as well as reinvigorate their own style.
After over 70 hours I still want more of Sekiro, and happily, there is more to be done in this world after the natural end. Once the systems clicked, I was dragged deep into the game, and it filled my thoughts every time I was away from it. Sekiro is a beautiful, brutal ballet of butchery. It enthralls not only with its magnificent game world, but with a combat system that continually thrills as your understanding and mastery of it grows.
Sekiro: Shadows Die Twice is a fantastic game, that both previous and newcomers to the game’s style will be able to hop in and enjoy. The game is marked for it’s intense combat, strategic thinking, and beautiful world design, while only suffering from some minor polishing issues as well as a questionable amount of replayability.
Sekiro is a demanding and rewarding game. Harrowing to the point of emotional exhaustion, some players will bounce off after a few of the meaner boss encounters without the now-classic FromSoftware multiplayer. Brave individuals that persevere, though, will dig through a rich, textured game crammed with spectacular levels and enemy encounters.
Sekiro: Shadows Die Twice really shows why From Software is the current king of making brutally challenging yet rewarding games. It looks amazing, has a more focussed narrative than what we've seen before and the combat is something quite unique and different. It might not be everybody's cup of tea, but once you get used to the game's rhythm and mechanics, it becomes an absolute blast to play.
FromSoftware is owed immense praise for creating a beautiful world brimming with life that still oppresses in every conceivable way without falling under the Dark Souls umbrella. Challenge, character, and the primal need to keep moving forward are still key features in FromSoftware’s design arsenal that has inspired for 10 years. Creators could learn from Sekiro: Shadows Die Twice’s uncompromising focus and freshness for years to come, even if its roots are planted in familiarity.
Though Sekiro: Shadows Die Twice goes in terms of storytelling and rpg mechanics more compact ways than his spiritual predecessors, it turns up his expectations on your skillset much higher and delivers you a total new, stunning and challening experience, which demands anything and shouldn`t be missed out by any fan of well-kept hardcore games. With the exception of From Softwares typical problems with the camera and a little headstrong lootmechanic, Sekiro is indefinitely a must-have and potential contender for the game of the year.
Review in German | Read full review
While Sekiro certainly shares DNA with the previous Soulsborne games, fundamental sword-fighting battle mechanic changes leave it feeling fresh. However, as the old saying goes, when you live by the sword, you die by the sword, and players need to be aware that this is a game that will see you die many, many times.
From Software delivers yet another exceptional game that reinvents the hardcore RPG formula
I feel bad for any other games releasing in 2019 because as far as I'm concerned, Sekiro Shadows Die Twice has game of the year, all sewn up.