Onimusha: Warlords Remastered
Top Critic Average
A fun relic of the early PS2 days that I still like a lot, but slightly too dated for most players to enjoy.
A slightly dated reintroduction to one of Capcom's hack-and-slash greats.
Onimusha: Warlords is exactly how you remember it, and in 2019, that's not necessarily a good thing.
A low budget but competent remaster of a game that's showing its age – and yet still makes a good argument for a future franchise revival.
Capcom could have done more with Onimusha: Warlords, but they didn't screw it up (at least on PS4) and that's all they really needed to do. Given that I still play the original from time to time, I'd say I'm more than happy with a nip and a tuck here and there. Now we just need the full trilogy.
A remaster of this scope can’t give the game a better camera, liven up the combat, or spruce up the tacky pre-rendered backgrounds. It’s a shame too since somewhere in this game lies a decent core that could serve as a fantastic base for a more fully fledged remake willing to go beyond a simple touch-up.
For the relatively low asking price Onimusha Warlords is worth a look if you've ever been interested in the series or just want to slay demons in historical Japan. Just bewware you'll have to contend with some game design elements that belong in the early 2000s. It's not a terribly long game and you can get through it in a few hours, but it'll keep you entertained throughout.
Onimusha brings back one of the greatest PS2 adventures. Visuals (remastered in 16:9 format and 1080p resolution) and combat system are still ok, but some mechanics feel outdated. It brought back our best memories of the 2001 original PS2 game.
Review in Spanish | Read full review
The game does not offer additional new content as it is the same game that was released in 2001 but with improved graphics and control.
Review in Arabic | Read full review
Where most publishers are trying to squeeze as much as possible out of people, juicing those nostalgia glands for every penny, here we have a sensible price point for a decent older game that’s been blown up to look passable on a modern screen.