Book of Demons
Top Critic Average
A Truly immersive spectacular dungeon crawler that is both a tribute to Diablo and a masterpiece standing on its own, truly worth its price with the insane amount of content and play time it will give, I can see myself putting +hundred hours easily in this, it really is so vast with all the features that it feels like a miniverse of its own, absolutely recommending it to anyone who wants a very deep and challenging dungeon crawler game and is into this gameplay style, you cant go wrong with this.
Review in Persian | Read full review
I would honestly saw that if you are a fan of Diablo, Torchlight, Grim Dawn, Path of Exile, Victor Vran, The Incredible Adventures of Van Helsing, or any other number of Hack & Slash titles that have spawned from Blizzard's horror inspired Dungeon Crawler, Book of Demons is a must. Great gameplay, graphics, audio and plenty of jokes and tributes to go around, this Hack & Slash is worth it. With it also being the beginning, I'm looking forward to seeing what Thing Trunk come up with next.
Book of Demons is rather brilliant in its own small way. It strips the Diablo formula to its bare essentials without sacrificing any of its appeal. In some ways, it even improves on Blizzard's series. If you're a busy adult pining for your 90s gaming heyday, Book of Demons is a must play, but really, everyone ought to give it a shot. This deceptively addictive dungeon crawl is worth getting fired up about.
Book of Demons is a beautiful papercraft Diablo-like that’s perfect for casual play. With a system that designs itself around the way you play, fans of isometric looters and click-based hack-and-slash should certainly look this up. It’s a thoroughly enjoyable dungeon crawler, one that I’m sure I’ll still be exploring well into the future.
If you've always wanted to get into the world of role-playing games but are overwhelmed by all those options and elements to consider, Book of Demons is your game. Its simplicity and convenience make it a very suitable game for novice players. Thanks to the curious artistic design and its system of matching cards, try to stand out from the other games of the competition so as not to be just another one of the same. It is possible that due to its graphic aspect or its simplicity, the most experimented players can be pushed back in this kind of games, but it has options available for all kinds of players and it is totally recommended.
Review in Spanish | Read full review
Book of Demons is a dungeon-crawler that contains an addictive card game element as the crux of its gameplay design while making the experience as easy as possible for the player to stay focused on creative elements of the game. While it does request you to think strategically about how you approach each dungeon as you explore them, it doesn't throw an overbearing layer on top of its simplistic gameplay design that muddles up the fun it wants you to have as you progress through the game.
Book of Demons is both an excellent tribute to Diablo and a great ARPG on its own.
Book of Demons is a very interesting take on the hack-n-slash, dungeon crawling and action-adventure genres. Its unique gameplay mechanics, card-management abilities, and procedurally generated construction, all combine to make a never-ending experience which will surely entertain you for hours upon hours – even if you’re not interested in the platinum. Although rather simplistic to look at, there are more layers than an onion as you delve deeper into the customisation, levelling up, planning out your runs, and using the enemies weaknesses against them.
I was really surprised how good and addictive the gameplay of Book of Demons is. If you're worried about just having a simple Diablo clone, then you're definitely wrong, because the game knows exactly where it sets its own accents, and yet it's motivating enough to keep you busy for a long time. For me clearly a must-buy and a very strong title, which is recommended to any action RPG fan!
Review in German | Read full review
Book of Demons introduces a unique card-based skill system and a sense of humor to the stuck-in-its-ways ARPG genre. It has plenty of tricks in its dungeon to keep you on your toes, but gives you ample ways to form your own strategy. With three distinct classes and an endlessly replayable quest, you can get lost in Book of Demons' papercut dungeon for quite a while.