DoA 6 proves there's plenty of depth to this fighter beneath its skimpy outfits, but its story mode is disjointed and its multiplayer features are currently bare.
Dead or Alive 6 stumbles into 2019 like a drunken uncle staggers onto the dancefloor at a wedding: past it and likely to embarrass.
A sequel that seems somewhat embarrassed of the series' sexist past and shallow combat but fails to do anything meaningful about either.
Varied fundamentals and a new mission-based mode that drills into the series' intricacies almost help offset a disastrous story mode and lack of online options
The beautiful visuals, fun battle arenas, and easy-to-grasp fighting gameplay of Dead or Alive 6 make for a brawler that packs a punch.
An immensely fun fighting game with some flaws
[Dead or Alive 6] strips away the tawdry trappings of past installments, leaving a fabulous fighting game with compelling characters worth caring about.
Dead or Alive 6 carries much of the franchise's risque DNA, but shows a bit more initial restraint. The more revealing costumes are unlockable and the jiggle physics tend towards a bit more realism now. Combat remains accessible, but new moves like the Break Blow and evasion add new layers for DOA vets. Dead or Alive 6 could use a little more graphical polish and its netcode needs to be better, but it's a pretty good fighter all around.
While it still makes for a fun fighting experience, Dead or Alive 6 shows that the brand has unquestionably run out of ideas. With little to showcase in the way of fresh concepts, exciting gameplay ideas, or brand creativity, this long-running series chooses to coast by on being "more of the same.", whilst hoping to be the engine that pulls the DLC train. During this competitive era of fighting game reinvention, that just isn't going to cut it for your 60 bucks.
Despite still struggling to tell a captivating story, Dead or Alive 6 is an improvement in nearly every area from its predecessor.
Dead or Alive 6 is an objectively great fighting game that's likely to be hampered by its continued objectification of women.
Team NINJA demonstrates once again that they're one of the best studios out there at creating fast paced, rock-solid and extremely satisfying combat systems. Dead or Alive 6 is also the best entry for newcomers, but lacks some content and evolution.
Review in Spanish | Read full review
DOA 6 is a capable fighting game that will probably entertain hardcore fans of the series. However, it's hard to imagine it adding to its fanbase as it offers nothing that broadens horizons, and fails to provide the sort of depth expected. DOA 6 can be fun in spurts but doesn't have the staying power of some of the elite fighting titles.
Dead or Alive 6 has complex, satisfying combat and enough variety to keep players of all skill levels happy.
A deep and accesible fighting game that will entertain lonely gamers for a while, but that actually has some flaws in terms of online game modes. The game will probably improve over time as DOA 5 did, but as it is right now it falls a bit short.
Review in Spanish | Read full review
Ultimately, I'm not sure if Dead or Alive 6 is the game that fans expected after a seven-year wait, but with its thrilling combat and amazing visuals, it still serves up a fulfilling experience — fanservice and all.
While it does have some issues, the core gameplay of Dead or Alive 6 is fluid and brilliantly fun. It's certainly the best in the series so far.
Dead or Alive 6 is a good addition to the fighting game scene, although it doesn't stand out from the crowd. The story is okay, but probably resonates better with longtime fans. The combat is fluid, action-packed, and plenty of fun regardless.
Impressive graphics and an innovative story mode make for faultless gameplay in the latest instalment of this series, but its hyper-sexualised characters feel out of touch
Overall, DOA6 is a nice package.