Anthem Reviews
Here's hoping for a swift fix for the game's most pressing issues, because almost everything that works, works well. With some more polish, Anthem could be a great way to spend an evening playing with friends - just don't expect the next Mass Effect or Destiny.
There’s a great game somewhere hidden beneath the tombs of Anthem, it’s just not there quite yet.
Anthem is pretty to look at but its bad game design, game-breaking bugs and server issues ruin the little it has going for it.
Overall, Anthem seems to be a solid foundation buried under a mixture of problems. While some bugs are minor, some of them are game-breaking enough to even cause a system crash. It’s really unfortunate, because I actually like playing Anthem. I really wanted it to succeed, and I know with time, Bioware can make it something amazing. Sadly, it’s very possible that it might not even be worth the time at this point.
Anthem has moments that shine out and feel amazing, but you have to push through too much drudgery to reach those moments.
Anthem is like playing in a mud puddle. It's a mess, but it's fun. It features fun third-person shooter combat with likable characters. Unfortunately, the rest of the experience is marred by technical bugs, bad design decisions, and poor pacing. You'll have a good time when all the gears are turning, but the downtime may cause death by a thousand papercuts.
Anthem is a disappointment, there are a core design issues and technical issues that prevented the game from becoming a great game and made it just another looting game.
Review in Arabic | Read full review
Anthem manages to offer up moments of fun, with occasionally chaotic action, Javelin gameplay variety and freeform traversal. But an overly convoluted and forgettable story, underwhelming RPG elements and outdated design choices make for a rough introduction to this brave new world.
Anthem struggles to deliver an engaging and ongoing experience to return and grind every day. Even if you manage to look above his flaws, like underwhelming loot design, mission structure and rigid combat, there is little joy to be found in this game.
Review in Spanish | Read full review
Perhaps it will get better, but whether the audience is still there when it does is questionable. Cool flying mechanics can only keep the interest of the masses for so long.
At this point in time, Anthem feels like a title that needs more work. I want to like it, but damn does it make it hard. Like the games that came before it in this genre, I’ve no doubt that Anthem will get better and bulkier with updates over time, but if Bioware takes too long in getting there, I fear most of the player base will have moved on.
Anthem has a great potential. But right now, it has a few problems.
Review in Turkish | Read full review
Anthem is an excellent Iron Man simulator bogged down with poor mission design set in a fascinating world with a lack-luster story. Coupled with a critical lack of end-game content, this is by far the weakest offering from BioWare. Enjoyment of this game will fully rest on how much you enjoy the combat.
Bugs, crashes, bad optimization, repetitive objectives, horrible load times and lots more, unfortunately, overshadow the game's great flight and combat system.
Anthem offers a solid multiplayer PvE action-shooter experience and exo suit power fantasy dampened by fundamental design problems and loot system inconsistencies.
Anthem is an MMO-lite looter-shooter with potential sadly unrealized. Most of its design decisions feel woefully underdeveloped, despite how it excels in its frankly addicting gameplay. The interjection of a freemium forced economy as well as the simultaneous extension of and lack of any traditional end-game or development beyond the main story screams of publisher intervention. Anthem's systems are absolutely wonderful, but they feel crippled by its other design decisions.
Anthem is a game that tries to be an answer to Destiny’s popularity and even seeks to answer some of the issues people have with that game. At the same time, it ends up feeling derivative, and any fatigue you have with Destiny is likely to carry over
It’s a shame then that everything surrounding this core feels so disjointed. A story that lacks momentum outside of a few moments, mission design that reveals all its nuance in a matter of minutes, and a cumbersome progression system interrupted by walls
We hoped beyond hope that Anthem would show the world just how sci-fi online action role-playing games were done. What we got, however, was far from that and without some serious improvement, Anthem could take Mass Effect: Andromeda's crown as BioWare's worst ever release.