Anthem is one of my favorite games in a long time. Yes, there are some design and technical problems with Anthem but absolutely nothing that can’t be fixed.
Anthem mimes shoot-and-loot games, but doesn't do enough to stand apart from the competition. Plus, bugs and tedious level design mar a potentially entertaining title.
Anthem is pretty to look at but its bad game design, game-breaking bugs and server issues ruin the little it has going for it.
Beautiful, broken, with flashes of brilliance, Anthem is a disorganised mess in search of a reason to be.
Anthem has energetic combat but it saves too much of what precious little content it has for the endgame, making playing through its mismatched story a tediously repetitive grind.
Anthem's disjointed story, boring loot, repetitive missions, and shallow endgame are all disappointing. At least it's pretty.
Anthem is ultimately severely flawed, and very unfinished. There's half a good game in there, but it doesn't do enough to diminish the overall feeling of emptiness and repetition.
There are flashes of brilliance, especially when it comes to the flying, but confused storytelling, boring loot, and unsatisfying missions don't justify the game's massive time investment.
Anthem tries to be too many things, and ends up losing focus in all aspects of the experience
BioWare's Anthem has good ideas, but most of those ideas don't end up working well together.
Anthem trips over itself trying to blend two genres into one
BioWare joins the ranks of developers who have learned the hard way how difficult it is to make a good loot game.
Anthem is a frustrating experience. There's a core gameplay idea that's fun, but it's not enough to keep the experience alive in endgame and beyond. It wants to sell us on flying and combat, but Grandmaster levels stop that dead. It offers a wide world to explore, but offers no reason to do so. Anthem ultimately doesn't feel like the best BioWare can do, and that's a horrible shame.
Unfortunately, I feel like fixing this game goes beyond patching glitches, fixing bugs, and then cramming in expansions.
BioWare will need to build quickly on top of its shimmering jet-fueled foundation to hold people's interest, but folks looking for a new neighborhood to move into might want to give Anthem a try -- either now or after fixes and updates.
Under a myriad of problems and bad design choices, lays a fun game, with rich lore and lots of potential... Maybe even a Bioware game. Sadly, right now it's difficult to find it.
Review in Spanish | Read full review
Anthem may thrive. Anthem may fail. It has the bones to be something great but I am tired of saying that about so many games in this genre and five years after Destiny 1, I can’t believe we’re here yet again. Get it right the first time, because everyone is losing patience.
Right now, Anthem is not good. And given what's come out of BioWare in the past and the kinds of lasting, impactful experiences that the gaming world knows BioWare is capable of delivering, that's truly sad.
Anthem is an entertaining game, but not for a long time because of its refined playing style. Offering stunning graphics with many visual details and a wide world, we encountered several problems. As the Javelins are the focus of the game, Anthem deserves the experience because of them, especially if the game price is less than $ 60.
Review in Arabic | Read full review