Observation Reviews
[Observation] tells a captivating, sci-fi story that kept me playing from start to finish in one sitting. Getting to experience it from the view of a space station AI was different from what many other games out there offer and it avoids letting it’s exploratory gameplay grow stale by mixing in interesting and fun puzzle gameplay.
Having a high-concept idea is all well and good, but it doesn't matter what kind of story you tell, or the world you create, if the act of playing the game is so unpleasant. While occasionally putting the pieces together, often Observation left me bored and frustrated.
When the game gives you clear instructions and doesn't force you to solve primitive puzzles, it's great. Unfortunately, it happens not as often as you'd hope.
Review in Russian | Read full review
Observation is an enjoyable experience. It has its flaws, ranging from an awkward UI to tedious puzzles, but they are overshadowed by the excellent plot and atmosphere. It's pretty much a one-and-done experience (aside from a few collectibles), but the game provides a genuinely fun time. If you're a fan of sci-fi drama in the vein of Stanley Kubrick's masterpiece, give Observation a shot, but be prepared to work through some rough spots.
If authors like Arthur C. Clarke, Isaac Asimov and Stanislaw Lem excites you, Observation will manage to satisfy your needs.
Review in Turkish | Read full review
No Code's sophomore title nails the organic intricacies of feeling like an artificial intelligence system while also telling a compelling and ambitious science fiction narrative.
Observation is almost a great game. Characters are interesting enough to hold up an often-surprising story, gameplay sweats intensity and is rewarding more often than not, and what No Code has managed to put together in spite of its small budget is tremendous. What stings more than anything is the thought of what could be. The game has a lot of things that need fixing, even if the hiccups are mostly surface level and technical. Observation truly seems to be only a few patches away from cementing itself as a worthwhile experience in the narratively-driven genre of games. Until then, Observation’s shot at the moon left it drifting into space.
Observation is one of the most immersive interactive narrative-based games I've played outside of Virtual Reality. Instead of taking control of the protagonist directly, you'll be in control of the AI which can traverse through the various systems as you investigate the disappearance of the crew. You'll be fooled into thinking you're watching an '80s Sci-fi film with all of the VHS post-effects and familiar surroundings which look like they've been ripped right out of the set from Alien. Although built around the incredibly strong narrative and immersive interactions, you'll have to overcome various puzzles as you move around the ship trying to uncover the truth.
My own lack of emotional investment doesn’t negate what Observation does so well. No Code has created something truly unique. It defies easy “x meets y meets z” categorization. While there are recognizable component parts—the map of a ship-builder, the numerous small mechanics of a microgame collection, the rubberneckery of an immersive sim—I have never played anything quite like Observation. But, I’m guessing it would be awfully familiar to the AI in my pocket.
It's not that Observation brings revolutionary mechanics to its gameplay or narrative, but what makes this a special project is the incredible execution and use of the interactive nature of video games to tell an intriguing Sci-fi thriller. It may sound cliché, but the in-game situations are so well implemented and contextualized that you really feel as an important and operative part of this story.
Review in Portuguese | Read full review
Observation will undoubtedly make a lot of best of 2019 lists. Its unique design and mesh of a thrilling space station story that’s bound to get the heart racing and well-implemented puzzles make it a standout.
For whatever visual blemishes show up, or for however far the third act strays, Observation remains a deeply fascinating experience.
Observation is one of the best pieces of science fiction in recent memory, and touchy controls can't hold this title back from being an incredible title.
"Does this unit have a soul?" Fans will recognize the quote to belong to Legion from the Mass Effect series, an AI who ultimately, leaves it up to the player on whether artificial intelligence can have a soul or not. With SAM, that question is arguably already answered due to you being in control of the AI in the first place, but it is still a fascinating concept to consider and I deeply enjoyed the intrigue behind it.
Observation’s tedious gameplay and intriguing story kept me asking myself if it would have been better as a film than a game.
Observation is a game that is dripping with potential, and starts brilliantly, but the further you go through the game the more your desire to keep playing drains, a bit like a leaky space suit with oxygen depleting issues. It is worth a play through to soak up the brilliant atmosphere and gasp at the visuals. But only the most hardened walking-sim gamer will find much game in this.
"Observation" turns out to be an exciting sci-fi thriller that makes use of a unique concept and gives the player a completely new perspective. With each additional puzzle, the player delves deeper into the dark history of space and is driven by the question of the original events. Even though the game concept and storytelling are convincing, the gameplay is sometimes a bit difficult due to the catchy and partly generic puzzles. All in all, players with "Observation" get a thrilling sci-fi adventure, which can convince with its story as well as audio-visually.
Review in German | Read full review
An intense and memorable experience.
NoCode second game is just brilliant. Observation is a “walking sim”, that easily can make us feel like HAL 9000 in 2001: A Space Odyssey. The studio created a story filled with tension and an unexpected ending. Also the art direction and interface design is one of the greatest I've ever seen this generation.
Review in Spanish | Read full review
This is a good game that prioritizes the story and the setting above everything else, which would be good if some arguable design decisions and a handful of bugs that tarnish the experience had not been added.
Review in Spanish | Read full review