A stylish, understated, and subtly chilling psychological thriller with a compelling mystery at its core.
A smart sci-fi that isn't without problems, though they're balanced out by an incredible amount of style.
Observation's novel approach to puzzle design and gripping plot combine to create a unique science-fiction experience.
2001 is hardly the most obvious movie to use as inspiration for a video game and perhaps predictably the end result suffers from slow-pacing and a lack of meaningful interaction.
Observation is a fantastic horror game thanks to its twisting plot, well-realized setting, and challenging puzzles
The key to crafting an effective user interface, via video game or otherwise, is a careful balancing act of priorities both aesthetic and utilitarian. The location of the interface, how it functions, who is the user, and how is the interface meant to be seen are all questions and considerations that inform the shape and presentation of a plausible, functional user interface.
Observation, a creepy space-station thriller in which you control an AI, is equal parts mysterious and compelling. And, it looks amazing.
Observation has no trouble grabbing you from the go, with gripping central mysteries and questions that demand answers. Painstaking progress through even the simplest commands and instructions counteract any sense of progress in Observation, and ultimately dilutes and cheapens the experience.
If No Code hadn't already gotten its name out there as a strong storyteller with Stories Untold, this game would've put the studio on the map. Observation is everything I hoped it would be.
Observation is a sci-fi thriller that puts you in a situation quite unlike any other. You never quite know what to expect, but the writing is solid enough to make sense even at its most unbelievable, and the characters of Sam and Emma really grow on you. A few niggly navigational hiccups and a couple of dull puzzles can break the immersion a bit, but even so any sci-fi fan should have a look at Observation.
Observation is an intriguing, sometimes terrifying, sci-fi thriller. Exploration and puzzle solving, combined with a great atmosphere, create a unique tribute to some classic movies such as Alien, 2001 A Space Odyssey, MOON or Gravity.
Review in Spanish | Read full review
No Code presents another story that catches us from the first moment in which they have taken much care of both the atmosphere and the ambience. A thriller that we will want to play without stopping to solve all the mysteries that it contains.
Review in Spanish | Read full review
Observation has his flaws (mainly in the technical side), but is a great example of how videogames can come up with new ways of telling stories.
Review in Italian | Read full review
Observation is a fantastic game, bringing gripping science fiction and unique gameplay together for a truly remarkable experience.
An exquisite atmosphere and fresh premise make up for some slightly obtuse puzzles. Observation brims with ideas and images that fill your head.
Observation is clever, but it’s also astoundingly dumb.
Inspired by sci-fi classics like 2001: A Space Odyssey, Observation delivers an unnerving story with a creepy atmosphere that goes to waste thanks to poor gameplay.
Making the player the mainframe in this 2001-inspired sci-fi aboard a space station gone wrong is inspired
Observation spins a solid sci-fi yarn steeped in ominous atmosphere, but it fails to live up to its intriguing "Play as HAL 9000!" pitch. Too much of the game feels like irritating busy work as you wait for something interesting to happen. Folks who care about story first and foremost will want to give Observation a look, but those hoping for both an engaging plot and mechanics may find this space odyssey a drudgery.