Warhammer Chaosbane is a rather pretty, but ultimately shallow Diablo wannabe. By adhering too closely to its inspiration is fails to bring anything new to the table, and end up looking like a poor imitation in somewhat shinier armour and fails to deliver anything with any impact. More whiffle bat than Warhammer.
In the end, I can't help but feel Warhammer: Chaosbane suffers from being a budget action RPG, taking shortcuts to save cost, which has caused the game to succumb to the issue of being rather unoriginal, uninspiring and repetitive.
Mediocre and repetitive, there are far better options for action RPGs out there.
Warhammer: Chaosbane can stand proudly alongside some of the best games that have used the foreboding, Gothic Old World as a setting.
Warhammer: Chaosbane is a good, solid dungeon crawling action RPG, but outside of a well executed Warhammer theme it's just not doing anything new. I feel bad for underselling Chaosbane, as I did enjoy my time with it. However, it's standing in the shadow of Diablo III, a titan that's been doing it for a long time and that you can't help but make comparisons with. Warhammer: Chaosbane is good and it could mature into something great, but right now it pales next to its daddy.
Warhammer: Chaosbane tries to do new and unique things to the dungeon crawler genre. To simply call it a "Diablo clone" would be insulting. The team deserves a standing ovation for their attention to detail.
An overall enjoyable tromp into the fantasy half of the Warhammer universe. Many similarities with Diablo 3 allow Chaosbane to differentiate itself from its other rivals.
Review in Italian | Read full review
If you're after a fairly enjoyable loot-chaser to work out some of that daily stress, Chaosbane is worth a look.
Iif you feel like switching your brain off for a bit and doing some serviceable mulching then….maybe? I feel like Eko Software had a chance to bring back some of that dread and foreboding to the Diablo formula that Diablo 3 did away with. Warhammer is baroque and silly but it’s also rich with detail and tragic heroes, and Chaosbane plays the whole thing a bit straight, storywise.
Warhammer: Chaosbane is a solid first entry into the ARPG genre for the franchise. There are some cool twists on the theme like the God Tier system, but there are equally as many baffling decisions such as the matchmaking system, lack of economy, and decidedly absent customization options. There are the makings of a solid ARPG in here, but it needs a little more time in the oven to bake.
Warhammer: Chaosbane is a good game, but it would've been better had it featured expansive environments.
This Diablo clone shares many of the mechanics with the famous dungeon-'em-up, but scarcely manages to execute them with the anywhere close to the same degree of quality. The moment to moment gameplay is where Warhammer: Chaosbane falls shortest, offering a loop that is neither fun nor addictive by any recognisable measure thanks to dull combat and disappointing loot. There's little reason to recommend Warhammer: Chaosbane in a world in which Diablo III exists – which is the world we currently live in – so we're not recommending it.
Repetitive, meandering, and streamlined to a fault, Warhammer: Chaosbane lacks the depth to keep you invested well past the shallow endgame. It's a shame given the rich lore and enemy design.
It doesn't really introduce anything new to the genre, yet Warhammer: Chaosbane is a nice hack & slash ARPG with a deep and engaging endgame.
Review in Italian | Read full review
Warhammer Chaosbane is a great start to a new ARPG, but it definitely feels like a "start". The skill system feels too restrictive, the loot drops come too slow, and the environments and enemies are repetitive. That said, the game still manages to be fun to play, but more development is needed to make Chaosbane one for the ages.
This Diablo-like dungeon crawler is a fundamentally fun experience but lacks some polish in spots
Good but not exceptional, Warhammer: Chaosbane is a solid and confident slice of medieval melee action. As Gothic as it is repetitive in the endgame phase, it's still an enjoyable romp in the same vein as many an action RPG from yesteryear.
Even the few inventive stretches of the game are ultimately driven into the ground by a punishing sense of repetition.
As it is now, it’s a bit half-baked and feels rushed. Perhaps the forthcoming DLC will improve upon it, but it’s too much of a shame that we don’t have a more robust product now.
For gamers looking for their next ARPG experience, you would be remiss if you passed this one by. Warhammer: Chaosbane is available June 4th on PC, Playstation 4 and Xbox One.