Sunset Overdrive Reviews
If you wanted to be uncharitable, you could voice the suspicion that a great many baseball caps were turned backwards in the echoing board room where this project was greenlit, but with the campaign done and the city freshly filled with challenges, I don't really feel like being uncharitable. Beneath the glorious tech, and once the writing relaxes a little, Sunset Overdrive's wonderfully lurid and heartfelt - a bit like playing an old 4AD album sleeve. If you get that reference, you'll probably get this, too.
Every facet of 'Sunset Overdrive' is bursting with personality, and despite some faults it's still a must-play on Xbox One.
Sunset Overdrive provides some of the most fun, frantic, and fantastic gaming I've had on the Xbox One.
You've never explored an open world quite like this. Sunset Overdrive's iffy gunplay and inconsistent missions are redeemed by absolutely amazing mobility and an infectious enthusiasm for mayhem.
Mission variety is lacking, but it didn't stop me from enjoying almost every second of play for 20-plus hours
Sunset Overdrive doesn't take itself too seriously, and it's bursting at the seams with colorful action and creativity.
Sunset Overdrive is contagiously enthusiastic
Insomniac gets back to what it does best with this smirking, fast-moving romp through a gleefully silly open world.
An interesting combo of shooting and skateboarding that's sadly buried beneat a grating tone and gross aesthetic.
There are few games like Sunset Overdrive. It's a comical, highly diverse shooter that has a strong focus on being fun rather than realistic.
Charming, irreverent and endlessly fun, Sunset Overdrive is a must-have for any Xbox owner.
Sunset Overdrive is a really good time. If you also regularly run with an online crew that enjoys a good "us versus waves of baddies" modes, you will likely get even more mileage out of it.
A game that puts player fun ahead of everything else, and is bursting with colour and character.
Sunset Overdrive has some excellent ideas, but its triumphs are sadly suffocated beneath ultra-repetitive mission design and unsatisfying enemy encounters.
If this is what the apocalypse has in store for us then count me in.
[I]t's been a long time since I've had a game feel relatively off-putting at the start, and then slowly reel me in until I couldn't help but love it by the end. I went to the party, got hammered, made out with a lampshade and went home, full of warm, fuzzy memories. It was an absolutely ridiculous experience that I would heartily recommend to anyone.
If I couldn't recommend the game to you based on its intense sense of motion or wild enemy and environment design, then I'd say the third-person shooter combat and unique upgrades will do the trick.
It's the rebellious teenager of the Insomniac library. It doesn't always work the way you want it to, and sometimes it's trying entirely too hard, but Sunset Overdrive is ultimately a good kid when you meet it on its own terms.
There's a lot of greatness within Sunset Overdrive, but it's obfuscated by a lack of difficulty and an aggravating tone. Ultimately, it's worth dealing with the game's worst moments to enjoy the many things it does get right. When you're darting around the world like a ninja in a denim jacket, there's nothing quite like it. If there is a next time for Sunset City, and hopefully there is, maybe things will come together more smoothly than they have here.
Shallow, simplistic, and never quite as funny as it thinks it is, but there's still more energy and imagination at work here than most other new next gen franchises.