Sparklite Reviews
Sparklite is a safe, stock-standard rogue-lite RPG that attempts to mimic The Legend of Zelda, but never manages to emulate it. An otherwise brief journey that requires some samey exploration to prepare for late-game hurdles leaves this adventure feeling a little stale.
Sparklite is an indie roguelite that offers great progression mechanics to a much-loved genre. It has flaws, but fans need not worry.
All in all, Sparklite is a pretty fun game. It's vibrant and cute and as a fan of pixel art, I admit that I may be a little biased. However, thanks to its rogue-lite elements, you can play in short spurts or sit down for a few hours at a time which is a real plus in my books.
Sparklite is a fantastic rogue-lite adventure title that provides a nostalgia hit for 2D Zelda fans without feeling like a bad copy. The game's rich world fuses mechanics and story without it feeling obnoxious, and the cast of characters are lovable and well-rounded, with each one standing out from the crowd. By the end, players will be begging for more, even if the final road is a little bumpy with some awkward difficulty spikes. Geodia is a world no one wants to leave by the end, but it's one that's enjoyable to return to again and again.
In the end Sparklite feels like a game that could have been great, but ended up just being good.
Put simply, Sparklite is best enjoyed as a single player experience, and to that end, it excels.
Sparklite is a fun title that is born from a wealth of classic influences. However, it may test the patience of players in the latter half of the game due to it's procedurally generated world and crazy difficulty spikes that force you to grind as much as possible just to give yourself the smallest of advantages.
It’s okay. It’s fine. Its art is beautiful and its music wondrous, but somehow it’s missing its own magic. So if you have nothing going on, and it seems your jam, give it a go. It’s totally fine. Personally, I need something a bit more than okay these days.
Sparklite is overflowing with charm, and it is an absolute delight to explore the constantly shifting land of Geodia. While shallow gameplay, a lack of narrative complexity, and a few frustratingly random boss battles hold it back from "must-play" status, there's definitely something here for old-school Zelda and rogue-lite fans alike.
A charming Zelda-esque Roguelike with a compelling assortment of permanent upgrades. A few technical issues do detract from the experience, but the beautiful world of Sparklite is well worth exploring.
Sparklite is an impressive outing from mobile developer Red Blue Games. It’s visuals and core mechanics harken back to classic action-adventure titles. At the same time, cleverly designed and well defined systems provide for something fresh and exciting.
There's much to love about Sparklite, and it's clearly been a passion project for the small development team, but my overall experience was a frustrating one. It's hamstrung by its half-formed and unnecessarily repetitive roguelite structure that undermines the positives of the aesthetic and challenging boss fights. A good roguelite gets better and more complex with repetition, but Sparklite just increasingly overstays its welcome.
Sparklite is a painfully static game that can’t overcome its inspirations or its ambitions. Whether you’re looking for a retro throwback, a new obsession, or something in-between, there are far better options than this sleepy clunker.
Sparklite's constant earthquakes make for a roguelike full of variety and challenge, but that doesn't last forever.