Halo: Spartan Assault

Rating Summary

Based on 25 critic reviews
Weak Man

OpenCritic Rating

56

Top Critic Average

8%

Critics Recommend

Based on 25 critic reviews
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Dan Stapleton

Top Critic

5.8 / 10.0
Jan 10, 2014

Spartan Assault is an uninspired twin-stick shooter dressed up in Halo's art and sound.

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5 / 10
Jan 5, 2014

Still essentially the same game as released on mobile, but at twice the price and with microtransactions that are even more cynically-designed than usual.

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4 / 10.0
Jan 2, 2014

Spartan Assault's simple gameplay and broken economy misses what's special about Halo

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6 / 10
Dec 29, 2013

Halo: Spartan Assault transfers adequately from mobile platforms to the Xbox One, with microtransactions in tow.

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4 / 10.0
Jan 9, 2014

This game does nothing for the reputation of a series that was already shaken after the departure of Bungie – it would serve Microsoft well to re-focus the Halo franchise purely on what it does best.

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Unscored
Apr 6, 2014
► WTF Is... - Halo: Spartan Assault ? video thumbnail
Jan 10, 2014

This Xbox One port of the top-down Windows Phone shooter has fizzy gunplay but mediocre missions and questionable monetisation

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4.9 / 10.0
Jan 13, 2014

If you own a Windows tablet or Windows phone, just play this on those devices instead if you must. Even if you are a huge Halo fan, there is absolutely no reason to shell out $15 for this game when you can play the exact same game for $7 on mobile devices. It's a shame because I feel like Halo: Spartan Assault could have been a great game if they took the time to add more features to the game. Make the game more challenging, add tons of new levels, make the game feel like a real twin stick shooter where I am shooting all over the screen to avoid being killed. That, to me, would have been worth the price increase, but as it stands, Halo: Spartan Assault on Xbox One is just an expensive port of a game that was released months ago.

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60 / 100
Jan 5, 2014

At the end of the day Spartan Assault is not a bad game, but there are a few hiccups that hamper what could have been.

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Jan 12, 2014

Ultimately, however, it feels like a mobile game, containing breezy missions that aren't much to look at and provide little in the way of a challenge. Oh, and it costs twice the price to access.

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