Ys IX: Monstrum Nox Reviews
Ys IX: Monstrum Nox is a step in the right direction for Nihon Falcom with some intense combats and a well-thought-out story. The characters are fun and they bring a lot of possibilities to the gameplaly making it almost impossible for the players to get bored. If it wasn't for the very average visuals and the monotonous colors of the game, the experience could've gone from good to great. Guess we'll have to wait for Ys X...
Review in French | Read full review
Agile action makes Ys IX: Monstrum Nox an engaging experience. Elaborate scenarios and great navigation skills that invite us to explore every corner are the main highlights. The combat remains frantic and full of energy, with mechanics that offer a mix of trivial action and strategic moments. Besides, the world has a lot of content and the plot has captivating characters. However, there are some issues: uninteresting visual themes, dated visuals and performance problems. In the end, Ys IX: Monstrum Nox is a great action RPG whose qualities surpass the few problems.
Review in Portuguese | Read full review
Despite having pretty big shoes to fill, Ys IX is a standout action RPG title with a decent plot and features top-tier gameplay that's challenging and addictive. Sometimes, that's more than enough when you're an RPG maker who has to be creative with a budget.
Ys IX: Monstrum Nox is an excellent RPG is the long running Ys series that takes the story in a darker direction. It retains the character traits that fans know and love of Adol, Dogi and other companions. The combat system is further refined with some new features to keep the series fresh for long time fans. However, the game's PS5 crashing issues might plague one's experience so keep that in mind. Overall, the game is definitely worth the time for new and old fans alike.
Ys IX: Monstrum Nox is a great follow up and yet another satisfying chapter of Adol Christin's life. Playing as Adol and the supporting Monstrum proves that there is still a ton of life left for the Ys series. The darker take and the Prison City of Balduq are full of secrets and treasure and the sidequests are some of the best the series has offered.
Monstrum Nox might play close to the vest in just about every aspect, but that doesn’t mean it isn’t a quality JRPG. Sometimes a comfort game like this is just what’s needed, and Ys IX certainly fits the bill checking all the boxes that you can expect out of a game of its kind. It’s a very fun and straight to the point adventure that’s well worth your time even if it doesn’t break the norm in any sort of way whatsoever.
Ys IX Monstrum Nox is a role-playing pearl that I wouldn't want to miss. The ninth part also convinced me with its battle system and story. Especially the plot is, in my opinion, the best story of the series. Unexpected twists combined with exciting character relationships have me under their spell. The graphics are, as in the other sequels, unfortunately outdated and could use a beauty treatment. With 20 to 30 hours and six different difficulty levels, you can spend quite some time in Balduq. The New Game Plus mode also invites you to collect forgotten items and explore all the secrets of the prison city. All in all, Ys IX: Monstrum Nox is a solid JRPG title that you won't regret buying.
Review in German | Read full review
The problem is the game feels like a major step back from the previous entry in the series. The stilted storytelling, boring setting, and just decent soundtrack all feed into my feelings of disappointment. Lacrimosa of Dana was one of the best games I played in 2017, and the fact that Ys IX doesn’t reach that high is frustrating. If you’re in the mood for more Ys, Ys IX: Monstrum Nox is still worth a play. This isn’t a bad game in the slightest…just a disappointing one compared to the highs of recent series entries.
Overall, Ys IX: Monstrum Nox sets up for some rather interesting possibilities to the eventual Ys X that I’m already stupidly excited for. The change of direction from the rest of the series and having Adol explore one city and its surroundings instead of unknown and untamed wildlands with loads of ancient runes and various villages and towns isn’t a bad one but I do hope for more of a mix of the two in the next adventure.
In the case of Ys IX: Monstrum Nox, this joy originates from the complete freedom of exploring the beautiful and fascinating city of Balduq, and from the never ending optimism and sense of wonderment from the main protagonist, Adol Christin. Mix in a well paced story filled with twists and turns and a combat system that perfectly straddles the line between precision and chaos, and you have an experience as carefully crafted as the seemingly endless prison that is the focal point of the story.
Ys IX: Monstrum Nox is a real shot in the arm as far as livening up the formula, and while Falcom accomplished the mission of making Ys’ non-combat gameplay more exciting, the setting of Balduq left much to be desired–maybe it’s just me being tired of having to quarantine after doing it virtually all of 2020, but it can’t really feel good for Adol either.
Ys IX had a lot of potential to clean up everything Ys VIII did wrong with the series, but instead, the developers decided to double-down on those previous decisions. At least in Ys VIII, the hideout where Dogi hangs out and the tower defense elements to protect it make some sense. In Ys IX, the hideout feels forced, and the tower defense element for the Grimwald Nox feels incredibly out of place and forced.
Ys IX: Monstrum Nox is, by far, my favourite Ys adventure so far; Adol is a badass! Although the game started off a little slow for me, making me feel like the game was going to be a short and repetitive bunch of missions within a single city, I was happy when the game expanded and new mechanics and areas were opened up to me. The story had me hooked as soon as the narrative introduced a strange introduction early on, making me constantly try and guess what was happening – I simply couldn’t stop playing until the game had explained itself to me! I have issues with the presentation and performance of the game but if I step back and ignore resolution and framerate, I had so much fun and quickly became addicted to the satisfying combat and interesting quests.
Adol’s awkward goth phase may have started on his 34th birthday, but thankfully, it ended up being the good kind of goth. The one that listens to Nightwish and reads 19th century literature, not the phoney one that hangs out at Hot Topic and thinks that Keanu Reeves’ role in 1992’s Dracula was competent.
Ys IX: Monstrum Nox is some of the most fun I have had within the action-JRPG genre, period. The adventure includes everything you could ask from the series, with the addition of an addicting gameloop, well-written character-driven narrative, a stellar soundtrack, and great controls. This is not a title to be slept on.
Ys IX Monstrum Nox may come from an established franchise, but it treads the line of least resistance, trying to be as safe as possible. While its painfully slow narrative ends strongly, combat remains its strongest asset. It takes no risks, ending up as an almost cookie-cutter version of the previous title in a different setting.
Ys IX: Monstrum Nox is, let’s just come out and say it, pretty weird. But the most important question to me, however, is whether it’s any fun or not. And, despite all of the changes, I think that it is. Would I want this to be the formula for every Ys game from here on out? Heck no. But a literal antithesis to Ys VIII‘s Seiren Island—which is absolutely what this game is—is really charming in its own way, and the fact that Falcom was able to add so many novel features while still keeping this game Ys-like at its heart is genuinely impressive.