No Straight Roads Reviews
No Straight Roads is a videogame first and foremost; and by videogame standards, this was a poor effort for such wasted potential.
No Straight Roads is a unique, captivating and fun game. The soundtrack is absurdly good. The battles are creative and the characters overflow with charisma. However, it is relatively short, but challenging to finish it completely. If the platform parts before each boss were better, we would have a title that would easily compete for several awards.
Review in Portuguese | Read full review
No Straight Roads has an interesting premise and a fun story to tell, but unremarkable combat and open world exploration result in an overall mediocre experience.
No Straight Roads is quite unique in what it's doing. The narrative and the writing are really interesting and the art style and character design are memorable. There are a lots of good ideas here and there and though half of them are not executed properly, the other half absolutely worth your time.
Review in Persian | Read full review
No Straight Roads evolves greatly around music, and every other element of the game works in a way to support it. If you are the type of guy who turns the music on and forgets about the world around them, then No Straight Roads is for you.
Review in Persian | Read full review
Its soundtrack is potentially one of my favorites of the year, the writing is genuinely funny, and the character and boss designs are honestly top notch, but this is unfortunately not enough to counteract the many problems I have with how the gameplay itself pans out. There is a diamond trapped within this rock, and I truly hope the team at Metronomilk is able to polish it to the full potential that is so clearly there. For now, though, its problems are too hard for me to ignore and make what could be a great game into a game that's just alright.
No Straight Roads is a good first effort for the Malaysian based Metronomic. It’s got a beautiful art style, catchy soundtrack, varied boss fights, and great voice acting. Some of the other parts of the gameplay like the exploration and regular combat fights feel a little underbaked.
No Straight Roads is an enjoyable romp through a weird world of colorful characters. It almost has a Psychonauts vibe to it, and not just due to the art style. NSR provides a cute adventure with some fun boss fights, but it doesn't redefine the genre or do anything extraordinary. If the in-between areas had been stronger, they might have elevated the game, but they don't currently detract from the experience. All in all, NSR is a charming title that is worth a look. As the developers say in the ending credits, "We like EDM too."
No Straight Roads is one of my favourite indies of the year and it made me have renewed faith in game developers' sense of creativity.
Brash, rebellious, and certainly a bit silly, the two members of the band Bunk Bed Junction you take control of in No Straight Roads, Mayday and Zuke, are die hard rock musicians determined to help it come back to prominence in a world dominated by EDM and the crushing control of NSR and its collective of superstars...
No Straight Roads is a rock game that delivers in terms of variation. At least in the levels and the different boss fights. In terms of enemies, the game lacks a few miles and the dialogues of the game tend to get a little annoying because of the screaming main character. Still, this is a game you should definitely play. For just under 40 euros you get six hours of entertaining gameplay full of colors and a very strong soundtrack!
Review in Dutch | Read full review
No Straight Roads respects your time, and is worthy of your collection.
In the roughly 15 hours I spent with No Straight Roads, I got to experience a fun ride with a lot of things to say about the music industry, fan entitlement, the ways artists deal with both the positive and negative aspects of fame and creativity, and the messiness of trying to fix a broken system. In their quest to overthrow NSR and bring back rock, Mayday and Zuke also trod on those who genuinely enjoyed the EDM they were hearing, and were on their way to instating rock as the law of the land. Would that make them better than NSR, or just as bad? How much room do we allow for differing voices? When does one voice become so overwhelmingly strong – either through popularity, force, or a combination – that it silences others? And how do artists deal with balancing their personal creative wants with appeasing those who love their creations? When do the fans dictate the creativity rather than the artist? NSR has something to say about each of these – some more coherently than others – and even if I don’t agree with its conclusions in all cases, it sure made a for a fun argument along the way.
No Straight Roads is unquestionably original, full of heart and voice — even if that voice is somewhat disjointed at times — and yet, it still misses the beat in some sections.
No Straight Roads is one of those games that struggles to strike a balance between style and substance. While it does dazzle on the occasion with its thumping soundtrack, it is also rife with cringe-worthy voice acting. Similarly, while its story concept is really interesting, its quality is marred with sub-par dialogue writing. That said, one can’t decry Metronomik’s efforts at making something unique with this title.
No Straight Roads doesn't nail everything it attempts; its combat doesn't hold up against other musically-inspired games in recent years. However, this rock odyssey's bold and vibrant visual aesthetic in addition to a brilliantly dynamic soundtrack will make you want to stick it to the man.
Graphical glitches, empty open-world and tedious corridors full of annoying enemies. If you can get through all this, No Straight Roads will offer you an incredibly addictive gameplay mixing a slasher with a rhythm game. Great music, fantastic boss battles, and surprisingly deep plot. This is what you will remember about this game in the future.
Review in Polish | Read full review
No Straight Roads‘ premise is fantastic. I loved its setting, its soundtrack, and I really enjoyed its cast of characters, despite how freakishly weird Mayday looks. A game all about saving the world with the power of rock should be an easy win for me. If it wasn’t for its clunky combat and controls, as well as its tendency to bite way more than it can actually chew, No Straight Roads would have been one of the best surprises of the year.
No Straight Roads was really fun to play, for me and my friend. Metronomik’s first game, in my eyes, is a hit that blends so many unique and weird styles. I never felt bored playing this game and I think you won’t be either. Hopefully, if No Straight Roads is successful, we’ll see more titles not just from Metronomik but from other developers in parts of Eurasia not known for gaming.
No Straight Roads is one of the most well-seen standalone games of the year, but the potential for this title is definitely higher than the final product, and the creators were able to create a memorable rhythmic adventure title by better implementing their ideas and more accurate campaign design.
Review in Persian | Read full review