NintendoWorldReport
HomepageNintendoWorldReport's Reviews
If you're OK with putting up with -chan lingo and otaku of the highest order, then it might be worth sitting down with Chaos;Head Noah for a weekend - or even if you want to see what led to the Steins;Gate series. As for me, I'm going to head to the sequel and hope the main character is a little less irritating. (Or maybe J. Michael Tatum can make him not sound like a complete twit, I don't know.)
It's a shame because the idea of The Pinball Wizard is neat, but the execution and longevity make it a game that faded away before it got truly interesting. Maybe it's worth it for the cute visuals, but even that doesn't stave off the lack of variety.
The soundtrack blasts your ears with grimy hype up beats that rocks the combat even more than it does on its own. There's a very obvious issue with a bland story that puts a halt to the game but there's a lot to enjoy here. Midnight Fight Express is a fantastic game that plays great, sounds fantastic, if only it would get out of its own way with the story.
Turn the lights down and the sound up. Play this game on your TV, late at night. SIGNALIS is a wonderful, mind-bending experience and the passion of the developers can be seen in every pixel.
The world of fault seems to be interesting, and I'd be lying if I wasn't interested in seeing more of it, but the focus on world building hurts narrative progression. I'm confident existing fans of the fault series will enjoy LIGHTKRAVTE, and people who enjoy reading stories about fantasy worlds may find the fault world to be interesting. However, I think the lack of a compelling protagonist really brings it down.
Going through its Arcade Mode on different difficulties and using new ships is a genuine treat because each one feels distinct from the one before. While it's a bit annoying that sleep mode seems to regularly disconnect the game from its online servers, requiring a manual reconnection in the menu, there's little else about the game that is worth criticizing. Sophstar marks a stellar debut effort from developer Banana Bytes, and it's both an easy recommendation for vertical shooter fans and a title I'll be coming back to regularly.
This game is straightforward in its execution and if you're hankering for the long-lost niche Nintendo franchise Kuru Kuru Kururin, this is likely the best you'll find (especially since the GBA version's only active appearance is on the Wii U Virtual Console, which will go away in 2023). I had a good time with Spinfrog, though it doesn't quite match up to the fun I had playing Kuru Kuru Kururin on Wii U a few years ago. Still, it's fun even if it's oft hard and frustrating.
Bayonetta 3 is the kind of game that makes you wonder where a series could possibly go from here, because I can't imagine a sequel being bigger or better than this.
Fans of previous games and Japanese music, including the dozens of anime themes available here, will find a charming and compelling package in DON-chan's latest outing. Others might not appreciate the lack of variety in the basic library, which seems to demand that players fork over for the more robust offerings of the Music Pass. It rubs me the wrong way when, at launch, the base version of a game contains but a fraction of what can be purchased or rented digitally. There's no denying the cute and colorful characters of the Taiko no Tatsujin world, but you're almost forced to pay a premium to keep the party going.
The tone-setting music from Disasterpeace (Fez, Hyper Light Drifter) is tremendous, and the chunky 3D world is stylish and wondrous. A handful of mysterious in-game achievements encourage further exploration of the world beyond catching the bugs. Your time in this paradise might be short, but it's memorable and enjoyable.
If you've enjoyed seeing Atari dig into its back catalog and remake old arcade experiences with modern sensibilities and features, the "2.0" version of Missile Command: Recharged will almost certainly land a direct hit. If you've never cared for previous iterations of this missile defense simulator, there might not be enough here to sway you.
When One True Hero works, I generally enjoy it, but there are just so many issues to push through. Its writing is genuinely endearing, its characters are lively and animated, and even as you moon jump high above the playable areas, it maintains solid frame rate and resolution. With some aggressive patches there may be something here, but it isn't quite there yet.
I really appreciated the simple gameplay loop of going on a run, finding cool familiars, and figuring out the best order to put them in. I didn't feel bogged down by the systems cause I knew no matter how good or bad a specific run went, I'd still be coming out of one with some currency to work on the next upgrade I wanted. I would have liked some optional modes now that I'm finished with Little Noah, like a daily challenge mode or something, but I still had a fun time and recommend it to anyone curious.
In 2022, it is ever so slightly harder to recommend when games in the triple A space seem to have taken notice of features that TFH beat them to market with. If you want a game with heart, soul, and a unicorn that shoots a demon out of her magic book, you've come to the right place. if you want a fighting game that's got the correct number of buttons for single Joy-Con play with a friend on the go, TFH ain't a bad choice for that either!.
I would be unsure about recommending the best port of this game now, but my feelings on the Switch version specifically are far less complicated. This is not a very good port, and the baffling difference in quality between the original game and its prequel only makes that more blatant. If I could rewind time, I would go back and avoid playing this port so I could simply live with my positive memories of the original instead of confronting the serious letdown the remaster has turned out to be.
undefined.I have had some variation of "Port Persona 5 (Royal) to Switch you cowards" in my writing for years now, since it was my favorite game of 2017 - and given the company it'd be keeping in Nier Automata, Super Mario Odyssey, and the original Mario + Rabbids that's a high bar. It took me five and a half years to get a second playthrough for Persona 5, but the third might be faster than that if I can get through January's gauntlet quickly.
Mario + Rabbids Sparks of Hope takes the fantastic canvas that was Kingdom Battle and paints a masterpiece on it. The combat is as fun as it is strategic, and each world is a delight to roam through. The added freedom in terms of movement during battles and the light RPG elements pair exquisitely with the slapstick Rabbid humor and the whimsical music composed by industry titans Kirkhope, Shimomura, and Coker. The story serves its purpose well enough, even if the ending is a bit lackluster, but the gameplay is unassailable. If you liked its predecessor, you'll love Sparks of Hope. It sets a new bar for Mario-themed spinoffs, and I'm full of hope that the series doesn't end here.
Fans of the series will also find plenty to enjoy from familiar characters. While combat can get a little repetitive, the puzzles are genuinely inventive. Ultimately whether a trekkie or not, Supernova provides a reasonably solid experience with fun multiplayer that is approachable for everyone.
I had a good time with this even if I felt like I was waiting too long between batches of mini-games. The overworld puzzles ended up being one of the cooler parts of this package. I just wish the mini-games erred more on the side of WarioWare excellence as opposed to the muddy middleground.
While the normal LEGO games are all about action and cooperation, Bricktales's focus on creativity and puzzle solving makes it feel more grounded than the fantastical LEGO Star Wars and Marvel games. This is a game anyone with an understanding of the toy can pick up and enjoy. While a more mature single player will probably not stick around too long, this is one that families will definitely appreciate on whatever platform they choose to play.