Top Critic Average
It has beautiful visuals and interesting gameplay, but Yestermorrow's frame drops and visual glitches make it incredibly hard to play on the Switch.
YesterMorrow is a thoroughly enjoyable, challenging 2D platformer with excellent pixel artwork and lots of familiar tropes. No one will be impressed by the story or the uniqueness of anything it has to offer, but the consistently strong game design and tight controls make it well worth playing all the same.
It’s a real shame that YesterMorrow performs so poorly, because visually it’s a real treat, and it’s backed up by a pretty great soundtrack. More importantly though, its gameplay – while functional – can’t hold a candle to a game like Celeste, and we feel it really should have nailed this aspect if it’s to be successful. YesterMorrow may be worth a go if the severe technical issues get ironed out, but it’s by no means a must-buy.
YesterMorrow is the tale of Yui, who must go back and forth between her past and present to try and change the course of history, using her abilities to tackle a number of challenges of beautiful but boring puzzles and challenges. YesterMorrow feels like a case of wasted potential - its an interesting concept with too little substance.
There are moments where YesterMorrow's tight controls, level design, and artstyle all come together and shine. Unfortunately, the mountain of technical issues and the empty world eclipse any hints of excellence. At the end of the day, YesterMorrow is an incomplete, broken game, and broken games are neither for yesterday or tomorrow.
Although YesterMorrow isn't all that challenging or novel, it still does 2D platforming well enough to create a mostly satisfying journey.
From its relatively insignificant main time-travel gimmick to its almost-right controls, there’s not a whole lot going on that we haven’t seen before in a more polished fashion. If you’re itching for some hardcore platforming action and can look past its flaws, you’ll find a rough gem in YesterMorrow’s visually stunning world – just don’t go in expecting another Celeste.
YesterMorrow on the Switch demonstrates tremendous potential that is not performed with excellence. I will not say that I did not have fun playing the title, as it is interesting even with its problems. The balance between puzzles, jumps and battles is very pleasant, as are the challenges of harmonious difficulty. Almost everything is smart and engaging, with small touches that show personality, although it is seriously affected by poor execution. In short, we have a mature title, but unfortunately it suffers from its technical problems and bugs.
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If YesterMorrow is fixed, then it would make for a decent, if unambitious game. As it stands, the technical issues are so distracting that we can't recommend it in its current form. The odd glitch can be overlooked in a title during its launch window, but the problems in YesterMorrow are so persistent that they undermine the entire experience.
YesterMorrow isn’t a bad game exactly. It’s just mediocre, and in an age of fantastic indie platformers, it doesn’t make the cut. The story and gameplay are generic, and the technical issues are frustrating and feel easily avoidable. YesterMorrow is an average experience, but not one that I would recommend considering the plethora of other options available.