Top Critic Average
YesterMorrow is an entirely competent and mostly sound platformer. Sure, there's some issues around the occasionally finicky controls, but these are mostly balanced out through the exemplary level design. The main issue here is that the gameplay experience is so very hum-drum. YesterMorrow is a mish-mash of many other better games that we've all played before. As such it struggles to build its own identity and never becomes a compelling experience.
It has beautiful visuals and interesting gameplay, but Yestermorrow's frame drops and visual glitches make it incredibly hard to play on the Switch.
YesterMorrow is a thoroughly enjoyable, challenging 2D platformer with excellent pixel artwork and lots of familiar tropes. No one will be impressed by the story or the uniqueness of anything it has to offer, but the consistently strong game design and tight controls make it well worth playing all the same.
It’s a real shame that YesterMorrow performs so poorly, because visually it’s a real treat, and it’s backed up by a pretty great soundtrack. More importantly though, its gameplay – while functional – can’t hold a candle to a game like Celeste, and we feel it really should have nailed this aspect if it’s to be successful. YesterMorrow may be worth a go if the severe technical issues get ironed out, but it’s by no means a must-buy.
It just doesn't stand out to me as a "must buy." I will say that there was a patch for some of the bugs in the game, but it could use a little more fine-tuning, in my opinion. YesterMorrow is nowhere near the worst game I've ever played, but it's nowhere near the best.
YesterMorrow is the tale of Yui, who must go back and forth between her past and present to try and change the course of history, using her abilities to tackle a number of challenges of beautiful but boring puzzles and challenges. YesterMorrow feels like a case of wasted potential - its an interesting concept with too little substance.
Yui's eventful adventure with its high personal stakes in saving her family and friends, plus her unique ability to travel between her younger self and her current self, makes YesterMorrow a strong addition to Switch's library. The time travel mechanics are simple to execute, harder to master, especially as judgement is required to decide when it is the best time to change time periods. The gripping plot and the desire to save everyone from the, at times, horrific reality, creates a strong drive in Yui that will remain long after the end credits roll, with only initial game issues prior to and shortly after launch affecting overall enjoyment.
YesterMorrow is fine. The platforming is good if you can forgive things like a lack of platforming weight and some difficulty in discerning usable platforms. The story is decent if you don't mind not connecting with the characters. The time traveling concept is interesting if you don't mind that it's wedged in only when necessary in a mostly linear adventure. There are better titles on the market, but you won't hate your time with YesterMorrow.
Slovak travelling 2D platformer with decent gameplay and time switching.
Review in Slovak | Read full review
There are moments where YesterMorrow's tight controls, level design, and artstyle all come together and shine. Unfortunately, the mountain of technical issues and the empty world eclipse any hints of excellence. At the end of the day, YesterMorrow is an incomplete, broken game, and broken games are neither for yesterday or tomorrow.