Haven Reviews
A light-hearted story about a blooming relationship on an unknown planet surrounded by mysteries.
Haven presents you with one challenge after another in a dreamlike, audiovisually beautiful world where you'll spend dozens of hours unraveling all its hidden corners and contents. The blemish on an otherwise great title is the less well-handled co-op, rather sporadic hitches and feelings of stereotype for a certain variety of players. The romantically-themed story suits the younger generation more, but even a boomer like me enjoyed it to the fullest.
Review in Czech | Read full review
BAD - Haven introduces some nice ideas but fails to capture its core audience: people who are actually in relationships. If it can’t do that, I’m not really sure who this game is for.
Haven is a beautiful game about a relationship that is best in its quiet moments. The conversations and tenderness between Yu and Kay, its two leads, are the lifeblood of the game, and everything else is secondary. Its interesting combat system would benefit from a bit more signposting, and the flying traversal is a fun sci-fi addition to the game that works more often than it doesn't. Still, it's a wonderful experience, especially in co-op, but perhaps one to get on sale.
Haven is a noteworthy story that defines what it is like to find your home with your loved one. Yu and Kay have their ups and downs, but Haven shows that love conquers all hardships. The game is about exploring and finding new places, and of course being free to love whoever you want. Like all relationships the game isn’t perfect, but it successfully presents a warm and powerful narrative that demonstrates an adult relationship with characters that we can all relate to.
Haven is an interesting game for those who want to enjoy a calm but not too elaborate romantic adventure. The idea is very well thought out but lacks in some aspects such as an exaggerated amount of transitions between scenarios, with long loads, or as repetitive exploration mechanics.
Review in Portuguese | Read full review
"Bonnie and Clyde escape the cops."
Review in Finnish | Read full review
While a great story in a game isn’t usually quite enough to singularly make its purchase a must, it can help to elevate a title beyond other elements that are more lacking...
Overall, Haven delivers an immersive and wholesome experience. The mature relationship between Yu and Kai hits the mark, the dialogue is great, the glide/flight mechanic is unique, and the soundtrack is vibrant. There is also a decent amount of gameplay (10-12 hours without too much exploration) with the right balance of difficulty whether playing solo or with a partner. It just all comes together to create a peaceful and enjoyable game. So come to Planet Source for a great getaway for two.
Something that isn't there to satisfy people that ship in-game characters or gives them additional stats, but two characters that live together and struggle together. They each have a complete personality and to see that flourish, to see them flourish together, is something I have rarely if ever experienced in a game. Haven is not perfect, certainly not on Switch, but I would follow these characters to the edge of space and beyond.
Haven presents a lush alien world, one rife with resource gathering and loaded with turn-based combat, as a suitable venue for its forbidden love story. Such an unorthodox collection of disparate elements may have had trouble connecting if not held together by widely relatable and sharply written interpersonal dialogue. It's an assembly that allows its pair protagonists to thrive inside moments of tedium, suggesting a story worth telling takes precedent over action not always worth doing.
Haven respects your time, and encourages healthy couple gaming.
Haven is a game that attracted my attention because of its story and dialogues but it is a clear indication of the struggles that face the indie devs even though the game is ambitious and tries to mix RPG elements, survival, and even visual novels style of storytelling but eventually the game reached the limit of the devs capabilities, the fights were scarce and almost non-existent, the worlds were repetitive which makes it like many ambitious games that didn't its ambition so, in the end, the result was a game that is wasn't convincing to itself let alone convincing the gamers.
Review in Arabic | Read full review
Haven is a game that really shines.
Haven is a special game that is hard to recommend, but hard to miss. If you want a good honest look at star crossed lovers, and you have someone to play it with, definitely consider dropping some time into this lovely world.
One of the surprises of this 2020
Review in Spanish | Read full review
A very unusual Turn Based Combat game then, but one that is well worth spending some time playing.
Haven is a game set on a beautiful world with lovable protagonists and compelling villains, but it suffers from frustrating design issues and the game ends on a flat note.
The best description for Haven would be that of a game developed by a very talented team of people, who dreamed big, but had a budget that was simply not enough, as the concept can even scare larger, more experienced studios. Due to all that, it feels as if stuck in the second chapter of a much, much larger game. Its alien world is beautiful, the gameplay is far from bad, and the way this focuses in the protagonist duo and their romantic relationship is pulled off quite well (for the most part), but in the end, the severe lack of content, as well as challenge, soon turns this into a repetitive, and painfully boring chore.
Haven won’t be for everyone, but I would highly recommend it to anyone looking for a relaxing experience with some charming characters. The amazing soundtrack is the icing on the cake. I was not expecting this kind of release coming from the developer of the high-octane Furi, but I’m glad that we got it nevertheless.