Top Critic Average
Even with an interesting concept of navigating and controlling two worlds at the same time, this new entry from Bloobler Team does not make justice to its full potential.
Review in Portuguese | Read full review
The Medium is a dark horror game with a compelling story and a unique twist on playing in two worlds thanks to its dual-reality presentation.
I think I’ve hit my legal limit on flowery language in this review already, so I’ll keep it plain and simple in the end; The Medium is a fun, unsettling atmospheric horror game that is guaranteed to knock your socks off if you even remotely appreciate artistic design. It’s not a “traditional horror game,” but, then again, none of the Bloober Team games I’ve ever played have been traditional horror games. If you have a day to spare and want to spend it with a game guaranteed to draw you in (even if it takes a few hours to do so), then I don’t think you’ll regret taking The Medium out for a spin.
I found myself rather bored a lot of the time, and straight-up hating several sections for being tedious or repetitive.
I’ve been waiting a long time for Bloober to finally nail down true horror, and The Medium is a wonderful example of how to do scary without relying on cheap tricks. If you’re a fan of Silent Hill, Clock Tower, Haunting Ground or even if you just want to test out the capabilities of the latest Xbox consoles, The Medium is a must-play.
I could not help but feel that The Medium took inspiration from many beloved franchises before it. The camera angle style, notes and puzzles to keep the player focused, and music that makes your skin crawl all combine to make The Medium feel like a worthy newcomer in a genre with a long legacy. In an era where first-person perspective and jump scares with mediocre psychological horror reign, it is nice to see The Medium take a different approach while utilizing many of the psychological horror tactics of old and new age audio tricks. I cannot help but love the new psychologically induced horror game Bloober Team made The Medium.
Much like Bloober Team’s previous horror efforts, The Medium features an interesting story in a compelling and creepy world but is let down by often boring and dragged-out gameplay sequences
The Medium is a psychological horror game that is set across two worlds, but it doesn't quite live up to the potential of its gameplay features.
Not for the faint of heart, nor those susceptible to trauma, The Medium is an intensely disturbing masterclass in storytelling, dripping with atmosphere and loaded with enough dread to make you question the very nature of your existence when you're finished with it.
The Medium is a good game that lasts just around 10 hours. After completing it I so wanted it to be more than it is. Its story and uncomfortable themes its touches on does a great job carrying the repetitive gameplay to the end. I so wanted it to be more. I wanted more challenging puzzles and gameplay elements to expand the “dual reality” mechanics. However, it never happened. I hope The Bloober Team use this as a start to something new. The game’s general premise is an interesting one and can really be expanded on. Unfortunately, it gives me Order 1886 vibes – Just playing it too safe.